Nara, Jashin

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Ace Trainer
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Nara, Jashin

Post by Ace Trainer » Sat Oct 12, 2024 2:34 pm

Nara Jashin
Jash
My bones are stained with sin, scorched from fires, broken by betrayals, cold in loneliness, soaked in blood. Why? Because no one else can do what I do.
General Information Age: 26
Gender: Male
Height: 5’7’’
Weight: 150 lbs
Physical Features:
Face/head: Jashin has dark brown eyes, nearly black hair, and two scars that start at the corner of his lips and stretch upwards towards his ears. Though he's stopped wearing a mask as often, he has grown a goatee to cover up the worst of the scars. His dark hair is always pulled into a high ponytail or bun but if it's down, it brushes the top of his shoulders and is layered to give the appearance of spiky edges.
Body: Jashin is very thin and always on the go. His lithe body is obviously built for speed. Underneath his clothing is a body that is well toned with definitive muscle structure from training though he does not have cut abs or bulging muscles.

Notable Features:
- Scars on his face
-Dark Brown eyes
-Pale skin
[/list]
Clothing/Accessories:
Clothing/Accessories: Jashin has dropped the mask once his beard grew out to cover the majority of his scars. Instead, he wears a purple jacket over his mesh armor as well as black shinobi pants and sandals. His fingerless gloves are always stuffed into his pockets and he keeps a kunai pouch on his left leg and a small, gear pack on his right hip.

Picture:
Personality: Introverted, Observant, Thinking, and Prospecting. He has an individualistic mindset, pursuing goals without needing much external connection. Jashin engages in life with inquisitiveness and personal skill, varying their approach as needed. He loves to explore with his hands and his eyes, touching and examining the world around him with an impressive diligence, a casual curiosity, and a healthy dose of skepticism. He is a natural maker, moving from project to project, building the useful and the superfluous and learns from his environment as he goes. He finds no greater joy than in getting his hands dirty pulling things apart and putting them back together, leaving them just a little bit better than they were before. What you see, is what you get.
Jashin cherishes alone time and personal autonomy much more than the average person does. Consequently, when he does decide to participate in some mingling, he is very selective about who she engages with. He is like a well-kept secret – not everyone gets the privilege of being their friend.
  • General:
  • Hopes/Dreams: To find the best version of himself and to protect his village. Eventually, he wants to become a Bannin and has a small hope of becoming Hokage one day though it's not completely expected.
  • Fears: He claims to fear nothing, but his biggest fear is failure and losing those he is closest too.
  • Combat Mentality:-Tactical
    -Strategic
    -Tool
    -Survival
    -Win

Battle Information Village: Konohagakure
Rank: Jounin
  • Chakra Pool: 20
  • Endurance: 20
  • Control: 35
  • Strength: 20
  • Speed:35
  • Willpower:35
  • Power Rank:A-Rank
Equipment: 19 kunai, 10 shuriken, 10m of wire , 5 exploding tags, 1 smoke bomb, 1 flash bang 1 short Katana,
Companions: (0/1)
Affinity/Specialization: :raiton: Raiton
Abilities and Concentrations
Abilities
First Ability
Second Ability
Third Ability
Concentrations
Ninjutsu
EiketsuShow
Eiketsu:
Eiketsu
The members of the Nara house are able to manipulate both their own shadows and shadows in the surrounding area. This chakra allows them to use various techniques that allow them to create effective traps to use against an opponent as long as there is enough light in the area to create the shadows needed to do so. If there is absolutely no light present in the area of the Nara member, they are unable to use their shadow techniques. The range at a clan member can manipulate shadows is dependent on their control stat:
  • 5: Can control their own shadow.
  • 10: 20 Meter Area
  • 15: 30 Meter Area
  • 20: 40 Meter Area
  • 30: 60 Meter Area
  • 40: 80 Meter Area
  • 50: 100 Meter Area
Eiketsu: Unnatural ShadowShow
Eiketsu: Unnatural Shadow:
Eiketsu: Unnatural Shadow
Prerequisite:Eiketsu
A technique said to only available to those who have dedicated to themselves to meditation on The Day of Shadows and only the wisest of the house are capable of using it. This allows the user to convert their own chakra to create and manipulate Unnatural Shadows even where there is no light to cast to them and can’t be dispelled as normal shadows could be. This has no natural pyramid of its own and must work in conjunction with Eiketsu techniques at a cost of extra chakra.
Taijutsu
Close Quarters CombatShow
Close Quarters Combat:
The fundamental skill of [Close Quarters Combat] indicates the user's proficiency to efficiently utilize martial arts and advanced combat moves involving the body, for example but not limited to, advanced kicks, grapples, advanced punches, etc.
AcrobaticsShow
Acrobatics:
The fundamental skill of [Acrobatics] includes the user’s ability to contort their body into unfamiliar positions in order to avoid attacks, as well as the user’s ability to fall safely and perform Ukemi and other feats of gymnastics. This facilitates their use of related Taijutsu.
StealthShow
Stealth:
The fundamental skill of [Stealth] describes the user’s proficiency in remaining silent, unseen and unnoticed as they go about tasks. This facilitates their use of related Taijutsu.
PerceptionShow
Perception:
The fundamental skill of [Perception] describes the user’s practiced methods of more keenly focussing their senses for a short time. This facilitates their use of related Taijutsu.
Sword WeaponsShow
Sword Weapons:
The fundamental skill of [Sword Weapons] indicates the user’s proficiency with swords and sword-like weapons such as knives, daggers, sword-breakers and the like. This facilitates their use of related Taijutsu.
Projectile WeaponsShow
Projectile Weapons:
The fundamental skill of [Projectile Weapons] indicates the user’s proficiency with weapons designed to attack from afar, such as bows, shuriken, senbon, launchers and the like. This facilitates their use of related Taijutsu.
Genjutsu
Sight InitiationShow
Sight Initiation:
This user has learned to use visual cues to initiate genjutsu. Allowing them to perform actions, or draw the eyes to something to capture their targets in a genjutsu.
Sound InitiationShow
Sound Initiation:
This user has learn to use sound cues to initiate genjutsu. Allowing them to create sounds and sustain sounds to capture their targets in a genjutsu.
Sensor InitiationShow
Sensor Initiation:
This user has learned to use their chakra's presence to initiate genjutsu. Allowing them to initiate genjutsu in people who notice them with sensory techniques.
Requires One Genjutsu Concentration Slot
Status GenjutsuShow
Status Genjutsu:
This user has learned how to utilize Status Genjutsu that impose mental and cognitive effects on their target.
Warp GenjutsuShow
Warp Genjutsu:
This user has learned to combine the basics of Status and Illusion genjutsu, allowing them to use single techniques to create sensory illusions, as well as status changes on their target.
Illusion of Force GenjutsuShow
Illusion of Force Genjutsu:
This user has learned to add a physical component when using genjutsu, allowing them to create the sensation of pulling, pushing, or evoking some force against their target.

Jutsu
NinjutsuShow
EiketsuShow
D RankShow
D RankShow
~Eiketsu • Holding
D-rank Ninjutsu
The user will perform a sequence of hand seals and will hold the final seal, the user will send their shadow out across any surface toward a target at a speed equal to the users [Control] up to 10 meters, aiming to connect with a targets shadow. If contact is made, they can then hold the target in place, they are unable to move if their [Strength] is higher than the users [Control]. The user also cannot move whilst in this technique, lasts for 3 posts.

~Eiketsu • Shadow Boxing
D-rank Nintaijutsu Stance
his stance is used in conjunction with other taijutsu maneuvers. In this stance, the user will channel chakra into their shadow and allow it to replicate their physical movements. Targets who avoid their strikes may still connect with their targets shadow, if it makes the connection the target will be bound with [Control] strength for 3 posts.

~Eiketsu • Umbra Projectile
D-rank Nintaijutsu Maneuver
The user will channel chakra whilst throwing a projectile weapon. If this weapon hit’s a targets shadow, they are bound with a strength of the users [Control] for 3 posts.

~Eiketsu • Gathering Tendril
D-rank Ninjutsu
The user will perform a sequence of hand seals and will manipulate a shadow within range (following the passive scale) a tendril will appear 10m in length and will be able to grab anyone or anything and throw items at a speed and strength equal to the users control, this will last for 3 posts.

~Eiketsu • Safeguarding Shadow
D-rank Ninjutsu
The user will perform a sequence of hand seals, the user can manipulate any shadow within range (following the passive scale) to create a perfect orb, 10x10 metres with a speed and strength equal to the users [Control].
C RankShow
C Rank EiketsuShow
~Eiketsu • Penumbra Projectile
C-rank Nintaijutsu Maneuver
The user will channel chakra whilst throwing a projectile weapon, an exact replica of the projectile in the appearance of a shadow will form and hide within the weapons own shadow as it heads towards an opponent. If this shadow comes in contact with a target’s shadow they will be held in place, unable to move unless they have a [Strength] equal to the user’s [Control] the user is then able to use any other Eiketsu technique, lasts for 4 posts.

~Eiketsu • Imitation
C-rank Ninjutsu
The user will perform a sequence of hand seals and will hold the final seal, the user will send their shadow out across any surface toward a target at a speed equal to the users [Control] up to 25 meters, aiming to connect with a targets shadow. If contact is made, the user and the opponent will be linked together in movement, so that everything the user does is mimicked by the opponent. they are bound with a strength of the users [Control], last for 5 posts.

~Eiketsu • Shadow Coating
C-rank Ninjutsu
The user will perform a sequence of hand seals, their own shadow will crawl up their own body covering them from head to toe with a strength and speed equal to the users [Control] if an opponent makes physical contact with this coating, the users shadow will immediately strike out chasing down the target up to 25 meters, trapping them in place and preventing them from moving, they are bound with a strength of the users [Control]. Lasts for 4 posts.

~Eiketsu • The Mole Hill
C-rank Ninjutsu
Prerequisite: ~Eiketsu • Imitation
The user will perform a sequence of hand seals and will tap their foot on the ground, their shadow beneath their foot will turn into a sharp tendril, that can’t be see by a target and will burrow underground up to 25 meters away, it will then rip through the ground below an opponent in attempts to make contact with their shadow, then the user and the opponent will be linked together in movement, so that everything the user does is mimicked by the opponent. They are bound with a strength of the users [Control], last for 5 posts.
B RankShow
B RankShow
~Eiketsu • Clone
B-rank Ninjutsu
Prerequisite: ~Eiketsu • Imitation
The user will perform a sequence of hand seals, a clone will rise up from a shadow creating an exact duplicate of the user, having the same stats as the user and can use Eiketsu techniques. If the clone is destroyed, it will disrupt and cover the target latching onto them and their shadow, activating the ~Eiketsu • Imitation.

~Eiketsu • Stranglehold
B-rank Ninjutsu
The user will perform a sequence of hand seals and will hold the final seal, the user will send their shadow out across any surface toward a target at a speed equal to the users [Control] aiming to connect with a targets shadow. If it connects, the target will be held into place unable to move unless their [Strength] is equal to the users [Control]. A shadow will take on the shape of a hand and will wrap around the targets neck, breaking their windpipe and choking them until they pass out, if the target has 10 [Strength] below the users [Control] their neck will be snapped. This can also be in conjunction with other shadow trapping techniques, if the target is already caught. Lasts for 5 posts.

~Eiketsu • Manacle Bind
B-rank Ninjutsu
The user will perform a sequence of hand seals, they will then manipulate multiple targets within range (following the passive scale) of up to three targets, these three targets shadows will pull towards one another, dragging the targets and their shadows to one another until the shadows are touching, they will then be held in place and won’t be able to move a muscle, they are bound with a strength of the users [Control]. This lasts for 5 posts.
A RankShow
A RankShow
~Eiketsu • Congregation Imitation
A-rank Ninjutsu
The user will perform a sequence of hand seals and will hold the final seal, the user will expand their shadow out into a perfect circle, in an area of 65 meters across any surface at a speed equal to the users [Control] aiming to connect with the multiple targets shadows. If contact is made, the user and the opponents will be linked together in movement, so that everything the user does is mimicked by the opponents, they are bound with a strength of the users [Control]. Lasts for 6 posts.

~Eiketsu • The Hidden Assassin
A-rank Ninjutsu
The user will perform a sequence of hand seals, a shape that takes on the form of a human body holding a kunai will come from any shadow within range (following the passive scale) at speed equal to the users [Control] and can jump from shadow to shadow within range, it will grab a target equal at a strength equal to the users [Control] and will slit the throat of the target. If the target doesn’t have a perception technique, they will struggle to see this coming and will be often caught by surprise. Lasts for 5 posts.
RaitonShow
D RankShow
D-rank
*Raiton • Lightning Armament
D-Ranked Ninjutsu
After the correct hand seals are performed, the user coats themselves in a thick layer of lightning. This armour of lightning forms near instantly and requires [Control] Strength to break. During this time, the user's physical strikes apply the Raiton shocking effect.
C RankShow

*Raiton • Galvanic Zone
C-Ranked Ninjutsu
After performing the correct hand seals, the user will seep Raiton chakra in an area around them with a 25m diameter. The user's Raiton will constrict and paralyze jutsu and people who enter it. They will lose -1 Speed per post for 2 posts or until the user ends the jutsu.
*Raiton • Jamming Pulse
C-Ranked Ninjutsu
After performing the correct hand seals, the user emits a wave of electricity from their palm in a single direction. This is produced as a 10m wide line which extends 2m into the air and travels up to 25m from the user at [Control] Speed. The wave will apply the shocking effect and reduce the speed of any living thing it strikes by 3 Speed for 3 posts by electrically interfering with the brain's nervous signals.
B RankShow
*Raiton • Thousand Birds
B-Ranked Ninjutsu
The user of this technique will gather a concentrated amount of Raiton in their hand after they perform the hand seals for this technique. The lightning causes a sound similar to thousands of birds chirping over the top of each other while it is in existence. The user will then dash at full speed toward a target and attempt to thrust their hand into their target's body using their strength and momentum. The lightning then jumps from the user's arm into the opponent's body where it ravages the insides with a [Control] Strength surge of Raiton chakra.
TaijutsuShow
Skitter StepShow

E RankShow
*[Skitter Step • Stop]
E-Ranked Taijutsu Maneuver
Prerequisite: Any form of Senses Open used.
The practitioner makes a fist with their right hand and places it against their left before placing both hands against their chest. This calms the practitioner's senses and returns them to a centered state.
D RankShow
*[Skitter Step • Back Jab]
D-Ranked Taijutsu Discipline
Prerequisite: A form of Senses Open used.
After using any version of the "Senses Open" technique, when the practitioner hears motion behind them, they'll instinctively kick behind them to strike at the source of the sound.

*[Skitter Step • Inside Dodge]
D-Ranked Taijutsu Discipline
Prerequisite: A form of Senses Open used.
The counter-balanced Discipline to Outside Dodge. Having mastered this Discipline, when the practitioner is actively using Skitter Step while in close-quarters combat, their body instinctively dodges to the inside of an attack which keeps them centered on their opponent's torso. These dodges are only successful if their Speed is greater than the Speed of the attack

*[Skitter Step • Outside Dodge]
D-Ranked Taijutsu Discipline
Prerequisite: A form of Senses Open used.
The counter-balanced Discipline to Inside Dodge. Having mastered this Discipline, when the practitioner is actively using Skitter Step while in close-quarters combat, their body instinctively dodges to the outside of an attack which forces them to be constantly moving around their opponent. These dodges are only successful if their Speed is greater than the Speed of the attack.

*[Skitter Step • Reject]
D-Ranked Taijutsu Discipline
Prerequisite: A form of Senses Open used.
The counter-balanced discipline to Accept. When faced with an extended limb, may it be an arm or leg, the practitioner will always bat at the extended limb with full force, typically aiming for the joint of the limb in order to cause it to collapse.

*[Skitter Step • Accept]
D-Ranked Taijutsu Discipline
Prerequisite: A form of Senses Open used.
The counter-balanced discipline to Reject. When faced with an extended limb, may it be an arm or leg, a master of this discipline will always reach to capture the extended limb with one hand, typically aiming for the most distal portion of the limb. This gives them an opportunity to control their opponent.
C RankShow
*[Skitter Step • Senses Open]
C-Ranked Taijutsu Stance
The main jutsu of the Skitter Step, the practitioner takes a moment to focus their bodies, then releases it. While in this stance, the practitioner's sensory input is increased, allowing them to receive more information quickly. This Stance grants a +2 in Strength and a +4 in Speed but a -3 in Willpower and -3 in Control. This Stance will remain in effect until deactivated by [Stop]. Practitioners of this technique will find themselves fidgeting and constantly moving, which can make it difficult for the practitioner to use this style in a stealthy manner.
GenjutsuShow
D RankShow
*[Genjutsu • Paranoid]
D-Ranked Illusion Genjutsu
The user will do a series of hand seals, then ring bells. Anyone who hears the bells will be captured in this genjutsu. For the following 4 posts, the target will see a shadow in the corner of their eyes, constantly shifting out of view when they attempt to look at it.

*[Genjutsu • Smell Of The Deceased]
D-Ranked Illusion Genjutsu
After performing the necessary hand seals, any victim that sees the user preforming the hand seals will be induced under the genjutsu. This causes the target to begin to smell rotting flesh and decaying bodies. The jutsu can cause nausea and vomiting from the target, depending on how sensitive their sense of smell is. The smell of the dead can also cause some mental stress on the target. This genjutsu lasts for three (3) posts.

*[Genjutsu • Pins and Needles]
D-Ranked Illusion Genjutsu
After performing the hand seals and pricking the opponent with some sort of small weapon (usually senbon), the opponent feels their arms and legs fall asleep. It feels as if the blood flow to these appendages has basically stopped, making their movements a tad sluggish and just all around uncomfortable. This jutsu doesn’t really hinder a person, but it makes everything they do feel off. For those who are attuned to the way their body feels during battle, it can be extremely distracting. Lasts 3 posts.
C RankShow
[Genjutsu • Heavy Bells]
C-Ranked Status Genjutsu
The user will do a series of hand seals, then ring a pair of bells., initiating the genjutsu in anyone who hears the bells. For the next three posts, the victims of this technique will feel as if their arms are too heavy to move.. While the heaviness isn't strong, it can hinder their movements, making them slightly slower.



History
Historical AccountsShow

Eiko grew up with her twin brother, Jashin. From the time the two were born, they were inseparable, even becoming each others friendly rivals in the academy. When they became genin, they were separated in their teams, but the two continued to challenge each other. Once they became old enough, they both completed the Chunin exams together, and then the Jounin exam.

Though they were inseparable, the two were complete opposites. Eiko never went anywhere without a smile and Jashin always seemed to be tagged along where ever his twin went. Eventually, as the two became active on the mission roster, they often worked together.

It would be on a mission where they crossed Jounin from Kirigakure that everything changed. Eiko and Jashin put up a fight and seemed to be the duo to come out on top. Eiko however would be nicked with a poison and went down. Now it was two against one and the Kirigakure nin managed to get him down before carving a permanent smile into his face. Eiko, in order to save him, used the rest of his strength to jump back into the fray, managing to kill one of the nin before being gutted by the other.

Jashin, in his rage and against the blood on his face viciously stabbed the other until they were unrecognizable, but the pain of losing his sister remained. He felt that it should have been his sister who lived and was ashamed of his own survival. Deciding to have his twin live through him, he changed outward appearances. Being close in stature with Eiko, he was able to look identical, and claiming the scars on his face as the result of his mask, he hid his masculinity even easier so he wouldn't have to keep up a constant henge. He became secluded and though his family tried to reach out to him, he stayed away from them. Eventually, he would join ANBU, finding that blood of Konoha's enemies and the deer and the woods were his only solace.

For a while, Takeshi was the only one to know his true identity as Jashin, but didn't say anything and let him continue to go by Eiko. At least until his cousin Akemi joined ANBU and the elder Nara reconnected which his younger cousin and told her the truth. Akemi was angry at first and the two spent several weeks not talking until Akemi confronted him. It was then that Jashin explained why he took his sibling's identity and after an emotional talk decided that he should start being true to himself. He's started to accept that it's not always his fault and what happened couldn't have been helped. He's working hard on discovering who he really is as a man and who he wants to become. Trusting himself and others is still difficult at times, but it is a battle he fights and wins almost daily.

Username: memberlist.php?mode=viewprofile&u=4065880
Organization Equipment: 0/0
Organization Jutsu: 0/0
Ryo: 35/169
Prestige Perks: 0/0
Stat Trainings: (0/75)
Last edited by Ace Trainer on Thu May 08, 2025 1:24 am, edited 15 times in total.
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