[Inactive]Fushima, Zetsu

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Jin the Sugar Glider
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[Inactive]Fushima, Zetsu

Post by Jin the Sugar Glider » Fri Aug 26, 2016 12:59 pm

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Fushima, Zetsu

"Zestu"

"Kill a man, one is a murderer
Kill a million, a conqueror
Kill them all, one is God"

General Information Age: 24
Gender: Male
Height: 6'1''
Weight: 205lbs
Physical Features:
  • Face/head: He has a very average face. He usually has a tired look combined with emptiness in his light blue eyes. His hair is light blond, spikey and usually rather short (always cut up above the ears).
  • Body: Zetsu's body is as muscular as an average shinobi. Zetsu also has scars all up and down his back from being whipped from a poorly planned mission. Other than his, what is considered, tall height he is a rather average looking man.
Clothing/Accessories: Zetsu wears a tight gray long sleeve shirt with a gray sleeveless vest over it. On top of all that he wears a blue hoodie that puffs and stops at the bicep. He also likes to wear a hood over his head to almost completely hide his identity. On his back he has a black backpack that contains all of his medical equipment. Connecting his long blue pants to his shirt is a black belt (that has the Konoha metal protector in the middle) with two black pouches on both his right and left hip. He wears black boots that go up a little bit above his shins.

When he is around the village, he usually doesn't wear his mask or have his hood up.
PictureShow
Personality:
  • General: Zetsu is very quiet, reserved and rarely shows emotions. Although he is part of a village, he truly only cares about himself and achieving his goals. He will be there for Konohagakure for as long as it will be useful to him. Due to his slightly sociopathic mentality, a lot of people see him and only see his dead eyes. He has a look and aura about him that is just fully hard to understand. Most people get a feeling that he is analyzing them when they are talking eye to eye.
    With that being said he has proven that he is a good ninja for the village, but the real question is when will Konoha not be enough for him. Due to him being quiet and reserved, not a lot of people know much about him.
  • Hopes/Dreams: Zetsu hates the power and the political dominance most of the main houses and the families with dominate Kekkei Genkai poses. He wishes to take their powers and use them against them. He feels as though that all shinobi should have the opportunity to use any technique their body will allow them achieve. In order to reach this dream, he is going to reach out and study into performing the final stages of Iijutsu mastery: Organ Transplantation.
  • Fears: He does not trust the power that the Genma and their hosts are given. His fear for the power of these creatures fuels him to figure out a way to lock them away forever, but this is something in the very far future.
  • Combat Mentality:Zetsu likes to calculate his tactics based on what his opponents fighting style is. After assessing not only his opponent, but also the area he is fighting in Zetsu creates a strategy. Other than using his weapons for offense, he uses them to test out his opponents moves and to misdirect them for a follow-up attack. He likes to use his Iijutsu to fool and to handicap his opponents until he can make his final strike.

Battle Information Village: Konohagakure no Sato
Rank: Jounin

Stats: (0/50)
  • Ninjutsu: 35
  • Taijutsu: 20
  • Genjutsu: 10
  • Stamina: 20
  • Control: 40
  • Strength: 25
  • Speed: 25
  • Instinct: 25
Equipment:
Right Pouch:
  • 8 Kunai
  • 6 Shurriken
  • 6 Flash Bombs
Left Pouch:
  • 4 Smoke Bombs
  • 5 Exploding Tags
  • 8 Senbons
Backpack:
  • 1 bottle of Rubbing Alcohol
  • 1 container of Bandages
  • 1 bottle of ointment for burns
  • 1 Small Suture Kit
  • 1 bottle of Antihistamine
  • 1 bottle of Analgesic
  • 1 set of Tweezers
  • 1 set of Scissors
  • 1 bottle of Antiseptic
  • 3 Rolls of Gauze
  • 2 rolls of Medical Tape
  • 6 Syringes
  • 1 box that contains 8 Test Tubes
  • One Surgery Kit
  • 1 Amputation Saw (1.5 feet long 4 inches wide).


Zikotsu: Zikotsu is the name of Zetsu's blade. The blade has a black handle that is 1'6'' long. The blade itself is 2'6'' long. Where the blade and handle meet there is a small metal skull that meets them in the middle. There is also another small metal skull at the end of the handle. This blade is located underneath Zetsu's backpack making it somewhat hard to see, but it is accessible.
ZikotsuShow
Companions: (0/1)
Primary Affinity: Raiton
Abilities and Concentrations
Abilities
First AbilityNone
Second AbilityNone
Third AbilityNone
Concentrations
NinjutsuIijutsu
Organ Transplant
TaijutsuMedicine
Deft Hands
Arts of Medicine
Genjutsu[None Atm]
Ninjutsu Specialist:
Ninjutsu Specialist
Having devoted his life to mastering the arts of Ninjutsu, Zetsu is classified as a Ninjutsu Specialist. Ninjutsu specialist are able to devote a total of 10 concentrations to Ninjutsu, unlike most people who are capped at 8. However, they are only able to devote a max of 5 concentrations to Taijutsu, and a max of 5 concentrations to Genjutsu.

As a Ninjutsu Specialist, [User] is able to utilize Ninjutsu concentrations reserved for specialists, and is able to enter the God Tier [45+] on select stats, and meaning as a specialist they can select stats to break into the God tier. These stats can only be Ninjutsu, Speed, Instinct and Stamina.

Jutsu
NinjutsuShow
IijutsuShow
E-Rank NinjutsuShow
*[Iijutsu • Chakra Mask]
E-Ranked Ninjutsu
Not unlike the *[Iijutsu • Chakra Gloves] technique, *[Iijutsu • Chakra Mask] shines when the real deal is not on hand. After forming a single handseal, the user will focus chakra into the area around his/her mouth and nose to form a thin layer of chakra around them. This chakra will help to keep the user from breathing bacteria onto a patient during procedures. This technique can be held as long as the user has chakra.
D-Rank NinjutsuShow
*[Iijutsu • Sterilization Technique]
D-Ranked Ninjutsu
As sanitation cannot always be guaranteed in field operations, this technique provides a quick substitute to traditional sterilization methods. After focusing chakra into his/her hands, the user will channel the chakra throughout his/her upper body (torso, arms, hands, face). This chakra will chew away at harmful bacteria and other foreign bodies on the skin, cleansing it until it is thoroughly sterile, and can be spread to objects, most commonly surgical tools. Of course, this takes both concentration and time, and in order to sterilize the entire upper body, it will take a duration of one (1) post. Users of this technique can also choose to sterilize certain parts of their upper body or the wounds of another person instead for a lesser concentration period. Once they are sanitized, they remain this way until coming in contact with more bacteria.

*[Iijutsu • Oxygen Flow]
D-Ranked Ninjutsu
Simple in its form yet highly effective in practice, the *[Iijutsu • Oxygen Flow] technique allows its users to clear obstructed airways, to perform less extensive CPR, and to give cells the oxygen they crave. After focusing chakra into the hands, the user will place both over the target's chest (through the back works as well). By allowing the chakra to be channeled throughout the lungs and up through the air ways, any unseen, solid or liquid obstructions will be cleared from these passages and ejected through the mouth, allowing the patient to breathe more easily. Additionally, the hands can be placed over the heart to help oxygenate the body's cells. In this instance, users must be much more careful, as over-oxygenating cells can cause more harm than good. This technique takes the entirety of one post to perform.

*[Iijutsu • Blood Clot Technique]
D-Ranked Ninjutsu
This highly useful field technique is applied to bleeding wounds to help encourage the coagulation of the blood. After focusing chakra into his/her hands, the user will hover them over the bleeding wound and begin to channel chakra through it. The chakra will began to thicken the blood, causing it to clot. Wounds must be dealt with one at a time, and the number of wounds that can be tended to within the three (3) posts that this technique lasts depends on their size. Small wounds take very little time to clot, while moderate wounds take one (1) post of concentration to clot, and large wounds take two (2) posts to clot. Although this technique stops the bleeding, the wound remains vulnerable and will require further care after this has been performed.

*[Iijutsu • Skin Separation]
D-Ranked Ninjutsu
Typically used to make the autopsy process smoother, the *[Iijutsu • Skin Separation] technique separates the skin of the corpse from the underlying muscle. After focusing chakra into his/her hands, the user will slowly move them over the desired area, usually holding them about an inch away from the body itself. As the chakra is channeled through the flesh, it will slowly sink to the final layer of the skin and begin to form a new layer between the skin and the muscle beneath. After this layer has fully formed, the chakra will stay there for four (4) posts, allowing the user to easily separate the flesh and muscle. This non-combat technique cannot be used on living beings as the postmortem physiology is different from that of a living creature.

*[Iijutsu • Burn Ointment Technique]
D-Ranked Ninjutsu
A relatively simple and handy technique to have at hand, *[Iijutsu • Burn Ointment Technique] is used to alleviate pain caused by burn wounds. After focusing chakra into his/her hands, the user will hover them above the burn wound. As the chakra is channeled into and around the burn, it cools the area and works to prevent harmful, scar-producing blistering in the affected area. To provide this soothing relief to small areas of first degree burns, it's fairly quick to do. For small areas of second degree burns, it takes one (1) post of concentration to achieve the same effects. This technique is ineffective when applied to larger areas or burns worse than second degree.

*[Iijutsu • Chakra Stitching]
D-Ranked Ninjutsu
When traditional stitching supplies aren't available, *[Iijutsu • Chakra Stitching] truly shines. After performing a short set of handseals, the user will gently place his/her index finger at the base of the patient's wound. Once this is done, the user will lift his/her finger and touch it to the other side of the wound, causing a visible 'stitch' of chakra to appear. This is repeated until the wound has been pulled together. Although precision is key, this technique can still be performed relatively quickly. Small to moderate wounds take very little time to stitch, while large wounds will take one (1) post of work to mend. This technique drains a minuscule amount of chakra from the person it is attached to in order to keep the stitches going, theoretically, ad-infinitum, and can be cancelled at any time by the user with a single handseal. Any intensive or strenuous movements will cause the stitches to break.

*[Iijutsu • Bandage Technique]
D-Ranked Ninjutsu
Prerequisite: *[Iijutsu • Sterilization Technique]
A simple yet vital medical technique, the *[Iijutsu • Bandage Technique] provides its users with the ability to create makeshift bandages out of any suitable material they desire. After channeling chakra into an object (such as a leaf, piece of cloth, etc.), the user is able to apply it to the wound of a patient. Once applied, the selected object will adhere to the flesh around the wound, protecting it from bacteria and other harmful foreign bodies. Objects used for the bandage technique are automatically sterilized in the process. These bandages drain a minuscule amount of chakra from the person it is attatched to in order to keep them stuck on, theoretically, ad-infinitum, and can be cancelled at any time by the user with a single handseal. While not as effective at stopping bleeding as the [Iijutsu • Chakra Stitching] technique, they hold on much better in the case that strenuous movement is necessary.

*Tissue Patch Technique
Organ Transplant - Immuno-Suppression
D-rank Iijutsu
As most low-rank medics are incapable of regenerating tissue or cells, some learn to do a makeshift, shoddy version. By performing a variant of the clone jutsu on a patient's wounds, they are able to make a small amount of their tissue over a wounded area to perform a makeshift sort of healing for them. This is capable of "healing" any visible wound which effects only a singular layer of tissue (A burn, for instance, could have skin placed copied over it instead of regenerated, reducing the risk of infection and giving the body a chance to heal naturally with less scarring.) This tissue, without proper supplement, will die in three posts. However, being living tissue, if the skin is properly supplied with chakra or a blood supply (and other things the tissue in question may need to be kept alive), it may be kept going indefinitely. Note that this can only clone singular layers of tissues, and not more complex things such as organs or bodies.

*Tissue removal technique
Organ Transplant - Immuno-Suppression
D-rank Iijutsu
After forming the necessary pair of hand seals, the user is able to dispel their "tissue patch" technique, removing substances created by this jutsu which are foreign to a patient's body, and thereby stopping the immune system's fight against it. Note that it will take three posts for the immune system to stop it's activity, and that in those posts, it falls to the medical ninja to keep their patient alive.
C-Rank NinjutsuShow
*[Iijutsu • Medical Diagnosis Technique]
C-Ranked Ninjutsu
Prerequisite: 5 Iijutsu
Perhaps one of the most important Iijutsu techniques to date, the *[Iijutsu • Medical Diagnosis Technique] allows its users to probe another's body in search for medical answers. After focusing chakra into his/her hands, the user will begin to channel it into the patient's body. Using this chakra as an internal extension of his/her hand to feel for abnormalities and other issues, the user is often able to determine the problem after some time and concentration. In order for a thorough examination to provide sufficient answers, the user will focus for up to one (1) post, seeking signs of internal and external damage, organ malfunction and disease among other ailments. Although skilled medical-nin have the possibility to work faster, skill cannot be substituted in for thoroughness.

*[Iijutsu • Basic Antidote Technique]
C-Ranked Ninjutsu
Prerequisite: User's averaged Instinct and Control stats must be 10 or above
A useful, but particularly taxing technique, the *[Iijutsu • Basic Antidote Technique] is performed on poisoned patients. After focusing chakra into his/her hands, the user will make a small incision (with a knife, scalpel, etc.) on the patient and then place his/her hands over the new wound. As this chakra is channeled into the body, it extracts the poison out of it and into the user's palm. After one (1) post of the extraction process, the user will remove his/her hand, and place it over a container of some sort (anything that can bear liquid). From here, the liquid poison will be ejected from the hand along with the remaining chakra that was used to extract it. As this chakra interacts with the poison over the course of a second post, its molecules will be rearranged to form the antidote for the poison in question. This works only on C-Rank or lower poisons. The antidote takes a total of three (3) posts to fully rid the body of the poison.

*[Iijutsu • Imperfect Cure]
C-Ranked Ninjutsu
Prerequisite: *[Iijutsu • Basic Antidote Technique]
Formulated to work in conjunction with the *[Iijutsu • Basic Antidote Technique], *[Iijutsu • Imperfect Cure] extends upon the antidote created in the aforementioned technique. Once the antidote has been concocted following the description of the *[Iijutsu • Basic Antidote Technique], the user will begin to channel additional chakra throughout the antidote to make it especially potent. This increased potency not only rids the body of the C-Rank or lower liquid poison that was in the body over the (3) posts it takes to work, but also induces an immunity in the patient which lasts for seven (7) posts.

*[Iijutsu • Removal Technique]
C-Ranked Ninjutsu
Prerequisite: *[Iijutsu • Blood Clot Technique]
In the event that a foreign object gets lodged into a patient's body, such as the point of shuriken or a senbon, the *[Iijutsu • Removal Technique] can be utilized to retrieve it. After focusing chakra into his/her hands, the user will place them on either side of the wound in question. From here, the medical-nin will carefully manipulate the surrounding tissues by channeling chakra into them, coaxing the foreign object to the surface of the wound in order to extract it. Users of this technique are advised to analyze the severity of the wound beforehand, as more complex wounds will take longer than the one (1) post of concentration needed to extract most objects from superficial to moderate wounds. This technique should be used in conjunction with a tissue regeneration technique or the *[Iijutsu • Blood Clot Technique]. The *[Iijutsu • Removal Technique] can be held for a maximum of four (4) posts.

*[Iijutsu • Skin Mask]
C-Ranked Ninjutsu
Prerequisite: *[Iijutsu • Skin Separation]
This particularly disturbing technique is typically utilized by medical-nin operating covertly. After obtaining a dead body, the user will use the *[Iijutsu • Skin Separation] technique to carefully remove the facial skin from the underlying tissue. Once this has been done, the user will begin to focus channel chakra into the separated skin before applying it to his/her face. As this chakra makes contact with the user's skin, the skin cells will bond, creating a seamless mask. This new face remains stable for up to thirty (30) total posts before it will begin to rot. This technique does not remove facial wounds or rot from the face in question, it only allows the user to bind it to his/her own face.

*[Iijutsu • Bone Fracture Technique]
C-Ranked Nintaijutsu
Prerequisite: *[Iijutsu • Chakra Scalpel]
Once the *[Iijutsu • Chakra Scalpel] has been activated, users may choose to use this jutsu as an alternative to the aforementioned technique's usual action. When in close range, the user will attempt to jab his/her charged hand at the opponent, seeking to connect with a bone. If successful, the chakra will be released into the opponent's body as a sharp, precise burst to the area of contact, causing the bone to fracture. If this area is struck again in the same spot, the bone will inevitably break. This technique does not harm anything but the bone—not even the skin—and is dispelled after three (3) posts or until contact with the opponent is made. However, since both hands are charged, the user has two chances with this technique per use (one per hand).
B-Rank NinjutsuShow
*[Iijutsu • Skin Irritation]
B-Ranked Ninjutsu
One of the few offensive techniques found within the spectrum of Iijutsu, *[Iijutsu • Skin Irritation] is utilized in close quarters by medical-nin. After focusing chakra into his/her hands, the user will wait until the opponent is close enough to make bodily contact. Once this happens, the user will attempt to touch the opponent on an open area of flesh. The moment contact is made, the chakra in the hand(s) that made contact will be forcibly channeled into the opponent's body and begin to irritate the skin. In the first post after making contact, large, itchy, red hives will erupt in the area of contact. During the second post after contact, they will spread throughout that entire limb or body part. In the final post of its spreading duration, it covers the entirety of the opponent's body and the itching lasts an additional three (3) posts after this is completed. Although the itching stops, the hives will remain tender (like a sunburn) until medical attention is received.

*[Iijutsu • Chakra Scalpel]
B-Ranked Ninjutsu
Perhaps one of the most dangerous and revered Iijutsu honed by medical-nin, the *[Iijutsu • Chakra Scalpel] is no precision instrument. After performing the necessary handseals, the user will begin to focus an ample amount of chakra into his/her hands. Once charged with chakra, the user will attempt to place his/her hands on the target. If the user is able to connect the entirety of his/her palm, the chakra will be released into the opponent's body, slicing tissue, organs and veins up to 4 inches from the surface in an area roughly the size of the user's hand. The skin remains unblemished by this technique, as it only causes small to moderate internal wounds. As this technique is dangerous and mostly uncontrolled, the precision needed to kill instantaneously is lost. The chakra used in this technique is highly visible when first activated and emanates from both hands for a duration of three (3) posts or until contact with the opponent is made.

*[Iijutsu • Intermediate Antidote Technique]
B-Ranked Ninjutsu
Prerequisite: *[Iijutsu • Basic Antidote Technique]; user’s averaged Instinct and Control stats must be 25 or above
Just as its basic form, the *[Iijutsu • Intermediate Antidote Technique] is a useful, but particularly taxing Iijutsu performed on poisoned patients. After focusing chakra into his/her hands, the user will make a small incision (with a knife, scalpel, etc.) on the patient and then place his/her hands over the new wound. As this chakra is channeled into the body, it extracts the poison out of it and into the user's palm. After one (1) post of the extraction process, the user will remove his/her hand, and place it over a container of some sort (anything that can bear liquid). From here, the liquid poison will be ejected from the hand along with the remaining chakra that was used to extract it. As this chakra interacts with the poison over the course of a second post, its molecules will be rearranged to form the antidote for the poison in question. This works only on B-Rank or lower poisons. The antidote takes a total of three (3) posts to fully rid the body of the poison.

*[Iijutsu • Adept Cure]
B-Ranked Ninjutsu
Prerequisite: *[Iijutsu • Imperfect Cure] and *[Iijutsu • Intermediate Antidote Technique]
Like its predecessor, this jutsu has been formulated to work in conjunction with the *[Iijutsu • Intermediate Antidote Technique]. Once the antidote has been concocted following the description of the *[Iijutsu • Intermediate Antidote Technique], the user will begin to channel additional chakra throughout the antidote to make it especially potent. This increased potency not only rids the body of the B-Rank or lower liquid poison that was in the body over the (3) posts it takes to work, but also induces an immunity in the patient which lasts for seven (7) posts.

*[Iijutsu • Paralysis Removal]
B-Ranked Ninjutsu
This handy technique is used in cases where patients have suffered temporary paralysis somewhere throughout their bodies. After focusing chakra into his/her hands, the user will apply them to the affected area and begin to channel chakra through the muscle tissue. As this chakra interacts with the temporarily lame muscle tissue, it will restore natural mobility to the area. Areas as large as an entire limb will take one (1) post of concentration to release, while releasing half the body from paralysis will take two (2) posts, and finally, to undo the entire body from paralysis, it takes three (3) posts of concentration. This technique is only effective on paralysis caused by jutsu or certain poisons.
A-Rank NinjutsuShow
*[Iijutsu • Secret Healing Injury Destruction]
A-Ranked Ninjutsu
An advanced technique that requires both quick reflexes and prediction, the *[Iijutsu • Secret Healing Injury Destruction] technique is highly formidable due to its effects. In the event that the user is aware that they will be hit in a specific place, s/he may attempt to focus chakra into that area before the strike connects. If successful, any damage to the damaged area will immediately begin to regenerate, be it a bruise, small fracture, or a small-to-moderate cut. These wounds can take up to one (1) post to heal fully depending on their size and severity, where fractures and moderate wounds would take the entire post. However, during this regeneration process, users are not rendered immobile and can continue to fight while their wounds regenerate. This technique can only be used a maximum of three (3) times per thread.

*[Iijutsu • Mystical Palm]
A-Ranked Ninjutsu
Prerequisite: 20 Iijutsu
One of the almighty and most highly coveted abilities of medical-nin, the *[Iijutsu • Mystical Palm] technique allows its users to heal wounds quickly and efficiently. After focusing chakra into his/her hands, the user will place them over the wound in question and begin to channel chakra through it. As the chakra interacts with the cells and tissues in the area, the wound will begin to regenerate and heal over until there's no remnant of it ever being there. Of course, this is not done in the blink of an eye. To heal small-to-moderate wounds, it takes very little time, while large wounds take one (1) post of concentration to mend, and mortal wounds take a total of two (2) posts to fully mend. This technique lasts for four (4) posts, but due to its chakra-extensive nature, users are not advised to treat multiple large wounds in a single use.

*[Iijutsu • Expert Antidote Technique]
A-Ranked Ninjutsu
Prerequisite: *[Iijutsu • Intermediate Antidote Technique]; user’s averaged Instinct and Control stats must be 30 or above
A jutsu similar to its predecessors, the *[Iijutsu • Expert Antidote Technique] is a useful, but particularly taxing Iijutsu performed on poisoned patients. After focusing chakra into his/her hands, the user will make a small incision (with a knife, scalpel, etc.) on the patient and then place his/her hands over the new wound. As this chakra is channeled into the body, it extracts the poison out of it and into the user's palm. After one (1) post of the extraction process, the user will remove his/her hand, and place it over a container of some sort (anything that can bear liquid). From here, the liquid poison will be ejected from the hand along with the remaining chakra that was used to extract it. As this chakra interacts with the poison over the course of a second post, its molecules will be rearranged to form the antidote for the poison in question. This works only on A-Rank or lower poisons. The antidote takes a total of three (3) posts to fully rid the body of the poison.

*[Iijutsu • Perfect Cure]
A-Ranked Ninjutsu
Prerequisite: *[Iijutsu • Adept Cure] and *[Iijutsu • Expert Antidote Technique]
Much like those before it, this jutsu has been formulated to work in conjunction with the *[Iijutsu • Expert Antidote Technique]. Once the antidote has been concocted following the description of the *[Iijutsu • Expert Antidote Technique], the user will begin to channel additional chakra throughout the antidote to make it especially potent. This increased potency not only rids the body of the A-Rank or lower poison that was in the body over the (3) posts it takes to work, but also induces an immunity in the patient which lasts for seven (7) posts.
S-Rank NinjutsuShow
*[Iijutsu • Master Antidote Technique]
S-Ranked Ninjutsu
Prerequisite: *[Iijutsu • Expert Antidote Technique]; user’s averaged Instinct and Control stats must be 40 or above
The highest ranking technique in its line, the *[Iijutsu • Master Antidote Technique] is a useful, but particularly taxing Iijutsu performed on poisoned patients. After focusing chakra into his/her hands, the user will make a small incision (with a knife, scalpel, etc.) on the patient and then place his/her hands over the new wound. As this chakra is channeled into the body, it extracts the poison out of it and into the user's palm. After one (1) post of the extraction process, the user will remove his/her hand, and place it over a container of some sort (anything that can bear liquid). From here, the liquid poison will be ejected from the hand along with the remaining chakra that was used to extract it. As this chakra interacts with the poison over the course of a second post, its molecules will be rearranged to form the antidote for the poison in question. This works all poisons. The antidote takes a total of three (3) posts to fully rid the body of the poison.

*[Iijutsu • Legendary Cure]
S-Ranked Ninjutsu
Prerequisite: *[Iijutsu • Perfect Cure] and *[Iijutsu • Master Antidote Technique]
The legend of its kind, this jutsu has been formulated to work in conjunction with the *[Iijutsu • Master Antidote Technique]. Once the antidote has been concocted following the description of the Master Antidote Technique, the user will begin to channel additional chakra throughout the antidote to make it especially potent. This increased potency not only rids the body of the S-Rank or lower poison that was in the body over the (3) posts it takes to work, but also induces an immunity in the patient which is permanent. This permanent immunity only applies to A-Rank and lower liquid poisons.

[Iijutsu • Secret Healing Limb Technique]
S-Ranked Ninjutsu
Prerequisite: *[Iijutsu • Secret Healing Injury Destruction]
An advanced technique that requires both quick reflexes and prediction, the *[Iijutsu • Secret Healing Injury Destruction] technique is highly formidable due to its effects. In the event that the user is aware that they will be hit in a specific place, he may attempt to focus chakra into that area before the strike connects. If successful, any damage to the damaged area will immediately begin to regenerate, a limb being fractured, broken, or the possibilty of the limb being ripped/cut off. These wounds can take up to one (1) post to heal fully depending on their size and severity, where fractures and moderate wounds would take the entire post. During this regeneration process, because the user must focus chackra to a certain location to ensure that limbs can stay in tact and his body can regenerate, the user is rendered immobile and must keep their body somewhat still with very small movements (a slide, shift, or even a small movement backwards would not negatively effect the user) while their wounds regenerate. This technique can only be used a maximum of three (3) times per thread.
TaijutsuShow
Place Taijutsu in here
GenjutsuShow
Place Genjutsu in here

History
Historical AccountsShow

Zetsu had a two parents and one older brother. Being a ninja family, they were usually out on missions, debriefings, or even village duty. This left Zetsu with a lot of alone time. He'd often go out and use his alone time hiding and hunting frogs, wack mice, and he loved to throw rocks at birds. He made sure to do this not publicly, in fact he always did his hunting either alone in the woods or alone in the mini pond behind his house. Any time he hit or killed an animal he took it as a win. Upon entering into the Ninja Academy, he noticed that he was close to the last in the class. He constantly looked around and saw ninja with Kekkei Genkai and hidden family techniques that set them ahead of a lot of students who didn't know much or have anyone to fully help them. After realizing that Zetsu would not be able to keep up with these ninjas who have been training since they were born, he decided to take an alternate path than the typical fighting. He knew that he would take the path of learning Iijutsu and becoming a medical ninja.

When Zetsu officially graduated and became a Genin he surprisingly had no feelings at all when his parents couldn't attend, but Zetsu was smart enough to show a sad expression. Growing up with a family constantly not there; Zetsu had to constantly teach himself to show emotions. He used this ability to realize when an emotion needed to be expressed and tried his best to express it. When Zetsu was assigned his new team he couldn't help but notice his new group-mates: one was clearly in the Yamanaka family and the other was from the Hyuuga family. During missions, although his face did not express negative emotions, deep inside had a hatred for his teammates that would take over the missions and use their exclusive abilities. Before the Chuunin exams Zetsu reached out to his Yamanaka teammate and asked him if he could learn the technique of the Yamanaka. This resulted in the boy to laugh at Zetsu and explain that learning another family's secrets is highly forbidden. During the Chuunin exams Zetsu decided that he would use his teammates to move up within the ranks, but would find a way to break the barrier of their "forbidden secrets".

Zetsu was the average age for a chuunin and overall was just an average ninja. The only thing that set him aside was that he was one of the few ninja that practiced medical ninjutsu. Due to his talents, Zetsu was able to take a special jounin position as a medical ninja. As a special jounin, Zetsu saw more than his fair share of ninjas die. The death of his fellow shinobi's did not put a toll on him, he only was disappointed when a shinobi with a "family secret" or a kekkei genkai died. He would often think "what a waste of an ability". Zetsu started to carefully watch and take mental notes on the families around him and their patterns as far as technique goes.

Tragedy should of hit Zetsu when he turned 22. His parents died on an A-Ranked mission and their bodies were so destroyed, they were not able to be recovered. During the funeral Zetsu gave the expression of sadness and even tried to give off a couple tears. While people were thinking he was mourning his parents, or wishing he could see them more, or even thinking about them in general; Zetsu only thought that if his parents could have some of the abilities these families offered then they would of been able to defend themselves. In his eyes he doesn't think that there should be "secret abilities" or kekkei genkai. With this goal and promotion to Jounin, Zetsu has a secret agenda to master his capabilities in Iijutsu and be able to exploit abilities of the houses and clans who have these "secrets".

Active Characters
Village of OriginCharacter Name & LinkRankColor
Sunagakure no SatoHenrin EmiGenin[color=darkgoldenrod][b][/b][/color]
Konohagakure no SatoIbakuro AiyaChuunin[color=#8CD600][/color]
Kumogakure no SatoJinrai ShizuneGenin[color=#de2c9b][/color]
Kirigakure no SatoTsukino KazushigeGenin[color=#FCA311][b][/b][/color]

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