/Points:0/107
Stat Trainings: 0/50
Ogata, Amiya
The Wandering Armoury

General Information | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DescriptionShow Amiya has a muscular and compact form. These muscle show just how much she must have worked out in the past and give an obvious tell that she is a front line fighter. Even with all this muscle, she has a desirable frame overall. Amiya may have had scars in the past, but her skin doesn't show any at all, possibly being healed by Iijutsu. She does have one thing from her village life still on her, a tattoo that she had gotten when she became a Chuunin. It wasn't extravagant or massive. It was something that was on her left shoulder and it was very personal. Her once sandstone hair has been dyed to grey and thrown into braided pigtails that she keeps expertly wrapped up. On her back, on the left side right where her heart is is the mark of her cursed seal, the one that she had put on her recently. Cursed SealShow ![]() Clothing/AccessoriesShow Having spent a considerably time as a Missing Ninja in her eyes, she felt it was befitting to don something that was more to what she felt and less to what she had. Covering her front, she has a long shirt that ends into a skirt, tied off with what one could call paracord. A belt is wrapped around her waist as well, to keep everything extra secure. One her feet, she sports boots that are comfortable for her and allow her some small bit of extra protection from the elements. Clasp across her neck by a simple strap, she has a jacket that can be tied off in the front or can be let lose to relax on her back behind her. While the ensamble itself may be a bit more than someone would desire, she feels it fits her more now that she is out here. On the lower part of her outfit are four holsters that are strapped around her legs. Two on each of her legs, right next to each other. Her metal staff, Kali Yuga, is always with her. She holds it in her hands at almost all times, even going so far as to walk with it, even with how large it is. She almost seems to think that this staff is another person, since it is taken care of so well. There was hardly a spot of dirt on it unless she had just been moving about or using it for practice. She carries around part of her old Iwagakure headband, the cloth only, which is a stark contrast to her. The colour is a bright red, almost pink and she keeps this in her left most pouch. EquipmentShow 30 Kunai (Far left Pouch) 30 Shuriken (Far Right Pouch) 10 Metsubishi (Right Pouch) 5 Smoke Bombs (Left Pouch) 1 Metal Staff (Kali Yuga, carried as a walking stick) PersonalityShow When she was in Iwagakure, she used to be more personal and upbeat. She used to display emotions and talk to a great deal of people. Something happened along the way that caused her personality to take a detour towards an almost absolute opposite. She went from this woman who used to be able to speak to almost anyone to this closed off, reclusive individual. Her voice is monotone now and her expression is mostly blank/emotionless. She can laugh, when there is something funny and her laugh is a little odd. It sometimes feel forced but when she laughs she most definitely means it. When it comes to other people, especially innocents, she is protective of them if they are not able to defend themselves. If it ever came down to a group of people that she was to be around, she would want to be the one giving ideas or even giving orders, but she doesn't mind taking the front lines against someone who has a better idea than her. HistoryShow Amiya grew up a pretty simple life within the walls of Iwa. She was an active child and played outside often, normally with their neighbour's daughter, Naniki. They grew up together, much like their families did and did a great deal together. Their families often held holidays with both of their households involved and Amiya was the first to volunteer to do what she could, especially with her parents getting older. It wasn't long though, before she became of age and wanted to be enrolled in the Academy so that she could do what her parents had done before. Naniki joined along with her, without a second thought, and they were on their way to becoming Genin. While in the Academy, much to Amiya's dismay, she found out she was absolutely horrid at controlling her Chakra, barely able to keep certain techniques up. She did, however, excel at Taijutsu and Ninjutsu, able to use some techniques that were given to her that would be considered difficult for any Genin to do. Her friend was amazing at Genjutsu and intelligence, a prodigy in both in fact, so much so that she would often get special training. Due to this, they weren't able to see each other much anymore, but they still met during the holidays and off days when Naniki wasn't completely busy. This, however, gave Amiya plenty of free time. She had no idea what to even do with it all so she began to take up reading. She began reading simple things on techniques for Taijutsu but one day, while she was looking over the directory of available books, she noticed a section that she hadn't even thought of; Two handed weapons were a thing that most Shinobi didn't even bother thinking of. This piqued her interest though and she quickly went to find these books. After that, she began to pour most of her off time reading these books and practicing with what was essentially a heavy wooden stick and would eventually begin to use heavier objects, like thick planks of wood that were difficult to grip. By the time she had graduated the Academy, she had become adept at using a staff that was roughly her size; She had grown better at controlling her chakra but she hadn't entirely grown used to it. Her friend was there, having graduated as well and was beaming with pride, especially since she had gotten to see Amiya and talk some more, most of it consisting of what they were hoping to do now. As a Genin, Amiya was mostly sent on missions to disperse some force that was harassing the people of Rock Country. This suited her strengths but she never got to see her friend much since she was just as busy within her own missions which were mostly done with people of a higher rank than her. Amiya had plenty of time to train while she wasn't on missions, mostly going towards her strengths, which were taking hits and delivering them back with just as much force. It wasn't long before she was ready for her exams and she was pitted up against a Chuunin. She didn't have her friend with her at the time but she that didn't matter. She was going to pass and she did just that, passing the combat portion of the exam. She waited though, as she watched her friend go to do the same thing. She was cheering her on with fervor and was beyond happy when she thought she was going to pass... She didn't though. Naniki had fought valiantly but this Chuunin was more violent than what was expected and what didn't happen often happened that day. Something turned off in her mind that day, as she watched her friend perish, the prodigy that she had been her best friend. It wasn't something she had been prepared to see and she stood there, staring onward as her body was taken away. When the second part of the exam, her expression and mood had changed entirely from what it had been in combat. She had grown quieter, more subdued. Her mental faculties weren't impaired and she was passed, earning her rank of Chuunin and along with it, a feeling of dread and despair. After this event, she poured a great deal of her time into her training, eventually gaining mastery of Doton's super, Kouton. With this, a desire to master the art of Two handed weaponry. She had a staff commissioned for herself, one made entirely of the steel that Iwagakure was known for and even making sure that it was hard enough to withstand her force. Her training shifted now, to trying to gain knowledge on different types of two handed weapons that were not common in the area. She managed to develop two jutsu that made her staff, which she called Kali Yuga, into two different weapons. One that was uncommon and one that was of her own design. All the while, she thought of her Naniki, laying in the ground, unable to continue with her. She had many restless nights, where she would stay up and study, train or mope about. It began to become too much for her and she knew that she needed to find a new path, not within the walls that let Naniki die. This spawned the idea in her mind to make an exodus out of Iwagakure. This idea nagged at her for several years, breaking her down piece by piece like a brick wall until she couldn't take it anymore and she begged inwardly for escape from this place. She grabbed what was important to her from home, which wasn't a great deal but it was enough. She was slated for a mission that was in the Owari Plateau area and when she left, she never came back after that day. After Amiya had gone under a master blacksmith to learn all she could about this craft, she encountered an... eclectic group of people. None of whom she have really come to respect. Dokuja, Yaksha... The man that gave her the mark. Hiraku, Kenji... An asshole. Nehan, not someone she knew all that well. Akane... Nice enough. All of these odd people who she met so swiftly had changed things in her life. It wasn't something she had been expecting but for a time, she went with it. That was until Kenji started to get more curious of what Yaksha had given to her. As a result of his rutheless and careless actions, she was forced to move from her location. Not because she would have been driven out entirely. But because the townsfolk where she was at didn't need to deal with her and her monstorous abilities. For now, she wanders yet again. Looking for somewhere to apply her craft and for somewhere to further her strength. |
Battle Information | ||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Combat StyleShow Amiya prefers to keep her distance from her opponents, where Kali Yuga can suit her the best. A standard range for this is about 1.8 meters (6 ft). She will come in for deceptively quick strikes when she sees and opening in the opponents defenses, or when they try to approach her without respecting her mastery of this weapon. When she has people getting in close, she will choke up on her weapon, losing some its power but able to fend off closer opponents more easily. She isn't limited to her weapon though, her mastery of Doton and Kouton chakra giving her a few nasty alternatives to combat, mostly in the way of projectiles. She is also certainly not afraid to take a hit either, her body naturally hardy and built from living in Iwagakure for many years. Abilities: 1/3Show Cursed Seal: Elemental Specialization: 1/1Show Having devoted their lives to mastering the Elemental affinities, Amiya is classified as an Elemental Ninjutsu Specialist. Elemental specialist are able to devote a total of 10 concentrations to elemental concentrations, unlike most people who are capped at 8. These additional concentrations MUST be utilized for elemental concentrations. However, they are only able to devote a max of 5 concentrations to Taijutsu, and a max of 5 concentrations to Genjutsu. As a Ninjutsu Specialist, Amiya is able to utilize Ninjutsu concentrations reserved for specialists, but cannot utilize non-elemental ninjutsu specializations. Additionally they are able to enter the God Tier [45+] on select stats, and meaning as a specialist they can select stats to break into the God tier. Amiya's god tier stats are Ninjutsu, Strength, Instinct, and Stamina. ConcentrationsShow Ninjutsu Concentrations: 2/5Show Doton Affinity
Doton: Kōton: Taijutsu Concentrations: 5/5Show Upper Body: Lower Body: Rigid Structure: Hafted Weapons: Polearm Weapons: Genjutsu Concentrations: 0/3Show N/A
|
JutsuShow
One for AllShow
Quote:D-Rank AmbidexterityThis is a style that Amiya has developed over years of studying several different fighting techniques, mainly with two handed weaponry. It encompasses many different techniques into it to make a more universal style to account for the variety of pole-arm style weapons she can create. Due to its universal nature, certain weapons can be used and have the ability to modify certain strikes.
Requires:[Upper Body], [Polearm Weapons] & [Rigged Structure] Concentrations
D-Ranked Bukijutsu Discipline
After extensive practice and training the character has gained equal strength and skill between their two hands. This allows them to perform any action with either hand at exactly the same skill level and strength.
Skillful Wield
D-Ranked Bukijutsu Discipline
With a solid foundation of knowledge on their choice of weaponry, those with the Skillful Wield technique are able to utilize their weapon more fully. By knowing the weapon's weakest points, the user is able to avoid presenting these areas to damage during combat, thus making their weapon less likely to break by means of recklessness.
Seamless Skill
D-Ranked Bukijutsu Discipline
A skill utilized by those on the path to mastery of their weapon, users of Seamless Skill are actively able to transition between offensive and defensive usage of the aforementioned weapon. By transitioning so seamlessly, the user is able to save a marginal amount of energy while attacking.
Variable Maneuvers
D-Rank Bukijutsu Discipline
Since Amiya uses two handed weapons exclusively, she has grown accustom to their similar shape and sometimes similar size. This allows her to use most if not all of her moves in the same fashion no matter what weapon she is using. Certain moves can be augmented due to what weapon she is currently using. (I.E, Glaive making it easier to sweep and can be used to drag as well.)
Phoenix Fang
D-Rank Bukijutsu Maneuver
In an attempt to knock her opponent back and keep her distance, Amiya goes for a quick thrust to their midsection with Kali Yuga. This doesn't do a great amount of damage, unless she is using a more thrusting variation, like the Spear. If she manages to tag her opponent with this strike while using the Spear, it can do significant damage.
Rapid Divide
D-Rank Bukijutsu Maneuver
Amiya takes a quick swipe at the opponents legs, meant to trip them and make them fall. If she manages to hit her opponent while using the Glaive form, she can slice into them and even try to hook at their clothing or into their leg to aide in the technique.
C-Rank Reverse Bo Thrust
C-Rank Bukijutsu Maneuver
One of Amiya's more useful techniques, she starts by crouching with her dominant foot forward. She suddenly pulls Kali Yuga behind her while moving slightly to the side before delivering a strike the less dominant end of her weapon. If she manages to strike with this technique and the opponent has less strength than her, it may cause them to fall to their knees and grasp their stomach in immense pain.
Violent Drop
C-Rank Bukijutsu Maneuver
Prerequisite: Opponent on their knees or prone
Amiya will take advantage of her foes horrible positioning by slamming the back end of Kali Yuga onto the head of her opponent, causing them to be flattened onto their stomach. She then goes for a slam down onto their back and head with as much force that can be mustered in an attempt to end them.
DotonShow
D-Rank
*Doton • Wall
D-Rank Ninjutsu
After performing the correct hand seals the user will form a solid stone wall up to 5 meters away from them at a speed of 6. The wall has a strength of 4 and is 3x3x1 meters large.
*Doton • Dirt Cloud
D-Rank Ninjutsu
After performing the correct hand seals the user will form a 1 meter diameter ball of loose dirt in front of them, launching it off up to 10 meters away at a strength of 4 and speed of 6. Upon impact the ball of loose dirt breaks apart forming a vision-impairing cloud of dirt with a 3 meter radius.
*Doton • Rising Boulder
D-Rank Ninjutsu
After forming the needed hand seals the user will form a 1 meter diameter boulder in front of them, launching it off up to 5 meters away at a strength of 6 and speed of 4.
C-Rank *Doton • Landmine
C-Rank Ninjutsu
After performing the correct hand seals the user will tap their foot on the ground charging a 2 meter radius around their foot with explosive chakra. This is armed at a speed of 10. For the next three posts if anyone steps on that area it will explode with a force equal to a standard C-Rank explosion.
*Doton • Spike Shot
C-Rank Ninjutsu
After performing the correct hand seals the user will form a stone spike directly in front of them roughly 1.5 meter long and 1/2 meter in diameter at it's thickest point before launching the spike forward up to 15 meters away at a strength of 10 and speed of 10.
B-Rank *Doton • Stone Maw
B-Rank Ninjutsu
After performing the correct hand seals the user will form a nondescript 2x1x2 meter jaw complete with a dense row of spiked teeth. They will then launch the head at a target for up to 15 meters traveling at a speed of 20. During the course of it's travel at any time the user can perform an additional hand seal, causing the jaw of spiked teeth to close shut, clamping and impaling whatever is within it at a strength of 20.
D-Rank Ninjutsu
After performing the correct hand seals the user will form a solid stone wall up to 5 meters away from them at a speed of 6. The wall has a strength of 4 and is 3x3x1 meters large.
*Doton • Dirt Cloud
D-Rank Ninjutsu
After performing the correct hand seals the user will form a 1 meter diameter ball of loose dirt in front of them, launching it off up to 10 meters away at a strength of 4 and speed of 6. Upon impact the ball of loose dirt breaks apart forming a vision-impairing cloud of dirt with a 3 meter radius.
*Doton • Rising Boulder
D-Rank Ninjutsu
After forming the needed hand seals the user will form a 1 meter diameter boulder in front of them, launching it off up to 5 meters away at a strength of 6 and speed of 4.
C-Rank *Doton • Landmine
C-Rank Ninjutsu
After performing the correct hand seals the user will tap their foot on the ground charging a 2 meter radius around their foot with explosive chakra. This is armed at a speed of 10. For the next three posts if anyone steps on that area it will explode with a force equal to a standard C-Rank explosion.
*Doton • Spike Shot
C-Rank Ninjutsu
After performing the correct hand seals the user will form a stone spike directly in front of them roughly 1.5 meter long and 1/2 meter in diameter at it's thickest point before launching the spike forward up to 15 meters away at a strength of 10 and speed of 10.
B-Rank *Doton • Stone Maw
B-Rank Ninjutsu
After performing the correct hand seals the user will form a nondescript 2x1x2 meter jaw complete with a dense row of spiked teeth. They will then launch the head at a target for up to 15 meters traveling at a speed of 20. During the course of it's travel at any time the user can perform an additional hand seal, causing the jaw of spiked teeth to close shut, clamping and impaling whatever is within it at a strength of 20.
KotonShow
D-Rank
*Kouton • Pellet Storm
D-Ranked Ninjutsu
After performing the required hand seals, the user will expel a cloud of metallic pebbles in a cone reaching 10m from themselves and expanding to 5m wide at 5 speed. The pellets strike with 5 strength and have spiked edges for maximum damage.
*Kouton • Projectile Creation
D-Ranked Ninjutsu
After performing the necessary hand seals, the user can create up to two projectiles out of metal. This includes kunai, senbon, shuriken, chakrams and other similar sized throwing weapons.
*Kouton • Shrapnel Bomb
D-Ranked Ninjutsu
After performing the required hand seals, the user will create a hollow ball of steel about the size of a soccer ball. They will then fire this ball at 5 speed in a single direction for up to 10 metres. Upon contact or reaching its maximum range, the ball will detonate with the power of a single exploding tag, showing the effected area in metal shards.
[Kouton • Transform: Rokushakubō]
D-Rank Ninjutsu
Prerequisite: Kali Yuga
After channeling chakra into her weapon, Amiya transforms it back into the standard Rokushakubō form.
[Kouton • Transform: Spear]
D-Rank Ninjutsu
Amiya will channel chakra into Kali Yuga and after she finishes her channel, her weapon will grow in length till it is 2.14 meters (7 Ft), the extension ending in a fine, sharp point. Her staff techniques can be used with this weapon due to the similarity and she can even choke up on the weapon, making a modified sword or dagger. This weapon is also natural for thrusting, making getting into gaps of armour easier.
C-Rank *Kouton • Wall
C-Ranked Ninjutsu
After performing the correct hand seals the user causes a wall of steel to emerge from the ground up to 4 metres in height at 10 speed. This wall can block attacks up to 10 strength, and remains until it is destroyed. The koton passive will no longer apply on attacks that effect it after 3 posts.
[Kouton • Transform: Glaive]
C-Rank Ninjutsu
Metal Release • Transform: Glaive
After channeling chakra into her weapon, Amiya will begin to shift her Rokushakubo into another weapon. The shaft will grow only about .3 meters (1 ft) in length. At the end, a 45 cm (15 in) blade will form, growing a slight hook at the back end of it. The very menial hook at the back end can be used to grip clothing or limbs to push or pull a target.
B-Rank [Kouton • Clone]
B-Rank Ninjutsu
After performing the correct hand seals, the user causes a globule of metal to materialize from the ground and rapidly form into the shape of the user.
D-Ranked Ninjutsu
After performing the required hand seals, the user will expel a cloud of metallic pebbles in a cone reaching 10m from themselves and expanding to 5m wide at 5 speed. The pellets strike with 5 strength and have spiked edges for maximum damage.
*Kouton • Projectile Creation
D-Ranked Ninjutsu
After performing the necessary hand seals, the user can create up to two projectiles out of metal. This includes kunai, senbon, shuriken, chakrams and other similar sized throwing weapons.
*Kouton • Shrapnel Bomb
D-Ranked Ninjutsu
After performing the required hand seals, the user will create a hollow ball of steel about the size of a soccer ball. They will then fire this ball at 5 speed in a single direction for up to 10 metres. Upon contact or reaching its maximum range, the ball will detonate with the power of a single exploding tag, showing the effected area in metal shards.
[Kouton • Transform: Rokushakubō]
D-Rank Ninjutsu
Prerequisite: Kali Yuga
After channeling chakra into her weapon, Amiya transforms it back into the standard Rokushakubō form.
[Kouton • Transform: Spear]
D-Rank Ninjutsu
Amiya will channel chakra into Kali Yuga and after she finishes her channel, her weapon will grow in length till it is 2.14 meters (7 Ft), the extension ending in a fine, sharp point. Her staff techniques can be used with this weapon due to the similarity and she can even choke up on the weapon, making a modified sword or dagger. This weapon is also natural for thrusting, making getting into gaps of armour easier.
C-Rank *Kouton • Wall
C-Ranked Ninjutsu
After performing the correct hand seals the user causes a wall of steel to emerge from the ground up to 4 metres in height at 10 speed. This wall can block attacks up to 10 strength, and remains until it is destroyed. The koton passive will no longer apply on attacks that effect it after 3 posts.
[Kouton • Transform: Glaive]
C-Rank Ninjutsu
Metal Release • Transform: Glaive
After channeling chakra into her weapon, Amiya will begin to shift her Rokushakubo into another weapon. The shaft will grow only about .3 meters (1 ft) in length. At the end, a 45 cm (15 in) blade will form, growing a slight hook at the back end of it. The very menial hook at the back end can be used to grip clothing or limbs to push or pull a target.
B-Rank [Kouton • Clone]
B-Rank Ninjutsu
After performing the correct hand seals, the user causes a globule of metal to materialize from the ground and rapidly form into the shape of the user.
- Taijutsu:8
- Stamina:11
- Strength:11
- Speed:15
Cursed SealShow
▲Form 1
B-Rank Ninjutsu
Prerequisites: 'No Refunds' must be applied onto the target, and 'Open the Floodgates' must be used prior to this jutsu.
This is the first stage of the Cursed Seal, and the simplest; very few even surpass this form. The target's seal, which can look many different ways, begins to creep across their body and augment their capabilities considerably; when the seal is in this form, they can add 9 stat points to Strength, Speed, Taijutsu, or Stamina. However, they also must lose 6 points from Wit, Control, Ninjutsu, or Genjutsu. The altered stats must be chosen when this jutsu is taken, and cannot be changed. This transformation lasts an equal amount of posts to the average of the user's Ninjutsu and Control stats/2 and when it has ceased, the user will feel a minor aching pain throughout their body and especially in their muscles, making it hurt to move.
B-Rank Ninjutsu
Prerequisites: 'No Refunds' must be applied onto the target, and 'Open the Floodgates' must be used prior to this jutsu.
This is the first stage of the Cursed Seal, and the simplest; very few even surpass this form. The target's seal, which can look many different ways, begins to creep across their body and augment their capabilities considerably; when the seal is in this form, they can add 9 stat points to Strength, Speed, Taijutsu, or Stamina. However, they also must lose 6 points from Wit, Control, Ninjutsu, or Genjutsu. The altered stats must be chosen when this jutsu is taken, and cannot be changed. This transformation lasts an equal amount of posts to the average of the user's Ninjutsu and Control stats/2 and when it has ceased, the user will feel a minor aching pain throughout their body and especially in their muscles, making it hurt to move.
- Stamina: + 4
- Strength: + 5
- Genjutsu: - 3
- Wit: - 4
NinpouShow
*Ninjutsu • Chakra Burst
D-Rank Ninjutsu
After channeling chakra into one of their fists, the user will then attempt to strike their target and if successful, they will release additional concussive force in the form of an outward explosion at D-Rank force from their fist. If the user does not strike a target within 3 posts the jutsu dissipates.
*Ninjutsu • Tracking Device
D-Rank Ninjutsu
After performing the correct hand seals the user will coat one of their hairs in chakra. Once this has been done, they will place it on their target. The user can track the exact location of the strand of hair for up to 7 meters. For up to twenty meters out, the user can track a rough location. From then out to 100 meters, the user just gets a general idea of where the opponent is. The chakra in the hair will dissipate at the end of 6 posts.
D-Rank Ninjutsu
After channeling chakra into one of their fists, the user will then attempt to strike their target and if successful, they will release additional concussive force in the form of an outward explosion at D-Rank force from their fist. If the user does not strike a target within 3 posts the jutsu dissipates.
*Ninjutsu • Tracking Device
D-Rank Ninjutsu
After performing the correct hand seals the user will coat one of their hairs in chakra. Once this has been done, they will place it on their target. The user can track the exact location of the strand of hair for up to 7 meters. For up to twenty meters out, the user can track a rough location. From then out to 100 meters, the user just gets a general idea of where the opponent is. The chakra in the hair will dissipate at the end of 6 posts.
Bone BreakerShow
Quote:D-Rank *Coffin RattlerBone Breaker Style was created by shinobi in order to disable another fighter quickly in a fight to prevent them from utilizing limbs, and weathering the opponent down by short powerful strikes aimed at weak spots in the skeletal structure to fracture or break entirely. The style is strongly based off the strength and taijutsu skill of the user. If a user is strong they can snap bones easily, but if they are uncoordinated the style is essentially useless, same if it was the other way around, a weak person cannot snap bones no matter how well they're coordinated. The style is an utterly brute and ruthless one used to typical lethally injure or disable an opponent for other means.
Requires: [Upper Body] & [Lower Body]
D-Rank Taijutsu Maneuver
Coffin Rattler is a technique that doesn't fracture or break bones rather than make an individual uncomfortable as the user strikes the opponent in the center of their limb which sends a quite jolt as the nerves are pinched making the user experience a shiver down their spine. While not a necessarily combat effective move as any experienced shinobi could easily shake it off in a matter of seconds, it quite ensures hilarity will ensue if used against fellow friends. The user must have a higher Strength than the opponents (Strength+Stamina)/2 to be successful with this jutsu.
*Fault Line
D-Rank Taijutsu Maneuver
Fault Line creates a hairline fracture on the limb its used on that causes annoying pain on the opponent when they attempt to utilize the limb. It would cause immense discomfort on whoever it is used on, and if the opponent continues to try to utilize the limb further straining it very badly could turn the hairline fracture into a full severe fracture. The user must have a higher Strength than the opponents (Strength+Stamina)/2 to be successful with this jutsu.
*Quaker
D-Rank Taijutsu Maneuver
This taijutsu utilizes the weaker spot of the fibula in the calf to snap the soft bone to create intense pain in their calf making them unable to stand or create immense pain on the damaged leg. The user must have a higher Strength than the opponents (Strength+Stamina)/2 to be successful with this jutsu.
*Stop Pointing!
D-Rank Taijutsu Maneuver
This technique requires the user to get close and personal and grab the opponent and force them into an armbar. Once the opponent is forced into an armbar the user must then open up their fingers and bend them back with immense force until they break or dislocate. This prevents the opponent from forming handseals unless they relocate their fingers or mend the bone breakage. The user must have a higher Strength than the opponents (Strength+Stamina)/2 to be successful with this jutsu.
*Radius Locator
D-Rank Taijutsu Maneuver
The user sidesteps to whichever side their opponent throws a punch from and grasps their striking arm with their coordinating arm, and then the user raises their free arm high into the air locking it into an elbow striking angle before bringing it down with all their might striking the opponents radius bone breaking it into two creating a clean break. It can be resisted by those with average strength/stamina higher than the users average strength/taijutsu.
*Drunk Goggles
D-Rank Taijutsu Maneuver
The user claps their opponents ear with the palm of their hand swinging wide to gather as much force as possible before smashing it causing bleeding and a ringing sensation in the opponents ear. This also cause an influx of pressure in their ear canal making the opponent off balance. It will create a painful ringing, unbalance, and hamper their hearing. The user must have a higher Strength than the opponents (Strength+Stamina)/2 to be successful with this jutsu.
*Right In the Sniffer
D-Rank Taijutsu Maneuver
The user positions themselves in a fighting stance and preforms a quick jab with their dominating hand striking their opponents nose attempting to break the cartilage causing immense pain and hampering their sense of smell as it fills with blood. The user must have a higher Strength than the opponents (Strength+Stamina)/2 to be successful with this jutsu.
*Look Over There
D-Rank Taijutsu Maneuver
The user throws a right or left hook twisting on the ball of their foot to add some extra force slamming their fist into the side of their opponents face around the orbit socket. Once making contact the blow will cause bleeding and swelling in the opponents afflicted eye causing them to go temporarily blind until they receive medical attention. The user must have a higher Strength than the opponents (Strength+Stamina)/2 to be successful with this jutsu.
C-Rank *Pelvis Grinder
C-Rank Taijutsu Maneuver
Pre-Requisite: 10 Strength
The user grabs the opponent by the shoulders and attempts to knee them in their pelvis with all their force using the hard part of their knee causing a fracture inhibiting the opponent from sprinting or running, and causing them to stand at a funny angle inhibiting their ability to stand in a well fighting position. It also causes the opponent to be off their balance as they attempt to relieve the pain by putting more pressure into their knees. The user must have a higher Strength than the opponents (Strength+Stamina)/2 to be successful with this jutsu.
*Spinal Chipper
C-Rank Taijutsu Maneuver
Pre-Requisite: 10 Strength
The user approaches behind the user or slides behind them and lowers themselves to the ground support themselves with their hands delivering a powerful kick to the opponent's spinal cord attempting to fracture their spinal disks creating an immense strain on them to remain standing upright or immense movement. The user must have more Strength than the opponents (Strength+Stamina)/2 to be successful with this jutsu.
*This is a Library
C-Rank Taijutsu Maneuver
Pre-Requisite: 10 Strength
The user throws an uppercut, right hook, or left hook attempting to dislocate the opponents jaw. The user will twist on the ball of their foot to add in some extra force to the strike. The opponents jaw will dislocate causing them to be unable to speak, and unable to move their jaw. It will also cause immense pain, and swelling. The user must have a higher Strength than the opponents (Strength+Stamina)/2 to be successful with this jutsu.
*Knee Bender
C-Rank Taijutsu Maneuver
Pre-Requisites: 10 Strength
The user gets up and close with this attack and delivers a powerful snap kick to the opponents knee hoping to bending it backwards completely dislocating it or breaking the joint all together. This causes their opponent unable to stand on both their legs, or stand entirely without losing their balance. This also causes immense pain in the opponents joint area making the injury hard to heal, and repair even with Iijutsu. The user must have more Strength than the opponents (Strength+Stamina)/2 to be successful with this jutsu.
*Humorous Humerus
C-Rank Taijutsu Maneuver
Pre-Requisite: 10 Strength
The user delivers an open palm strike to the opponents humerus attempting to break it clean in half with all their might to make the arm entirely unusable. This causes the opponent unable to move the afflicted arm or do ninjutsu. The opponent will feel immense pain in their injured arm, and will have trouble moving the arm further than the shoulder. The user must have more Strength than the opponents (Strength+Stamina)/2 to be successful with this jutsu.
Counter Breaker
C-Rank Taijutsu Maneuver
Pre-Requisite: 10 Strength
The user will attempt to wrap their arms around the opponent when they attempt to grapple and quickly use their might to push down on the elbows, in an attempt to make the opponent incapable of grappling or break their arms and free themselves from said grapple. This will cause the opponent to be in severe amounts of pain and if the affected arms are broken, be unable to perform ninjutsu or move them effectively until properly treated. The user must have 2 more Strength than the opponents (Strength+Stamina)/2 to be successful with this jutsu.