[Inactive]Karagata, Saito

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[Inactive]Karagata, Saito

Post by Archives » Fri Sep 30, 2016 12:52 am

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Karagata Saito
General Information Age: 25
Gender: Male
Height: 5’11
Weight: 168
Physical Features:
  • Face/head: Saito’s face is fairly recognizable in a crowd from the mix of off-setting colors; pure white hair, cerulean colored irises, and an arabesque skin tone. His head is oval shaped with his current single blemish being a thin, short scar under his right eye. His hair falls just past his shoulders on either side in two large, uneven waves with the rest of it gathering in smaller unkempt masses of varying length jutting off in messy spikes.
  • Body: His body is of a lithe, sylphlike build with the same arabesque tone. His muscles are clearly defined denoting an athletic physique, though without excess bulkiness. Standing above average in height with a thinner muscular build, lanky is an accurate term to describe his overall visage.
  • Notable Features: Saito’s most notable features on initial appearance are surrounding his face, as his pure white hair mixed with a tanned arabesque tone with bright cerulean eyes is particularly noticeable. His recognizable features continue with scar just under his right eye.
Clothing/Accessories: His standard wear is that of traditional black shinobi pants with white tape wrapped around his right thigh accented by black jika-tabi on his feet. On his upper body he wears a sleeveless mesh shirt tucked into his pants. Over top of everything he wears a black, short-sleeve light jacket with blue lining and metal clasps. Upon the back of the coat there is a matching blue square with the black symbol of the Karagata on it.

Picture: Saito – Jounin

Personality:
  • General: Saito is a serious and driven individual. He has been described as stifling on certain missions as he has a low tolerance for non-mission related banter or antics; saying it contributes to losing focus and failing as shinobi. He’s an observant individual, preferring to watch and listen before formulating a response in a social setting. This has led to him being described as a relatively quiet person, though he speaks more frequently the more familiar he is with someone. His orders are as deliberate and ‘straight to the point’ as possible. His tendency to be terse has led some to question his creativity as he is primarily a logical thinker, but he is keenly observant and has displayed sound enough leadership to reach the rank of Jounin.
  • Hopes/Dreams: As a self-declared lifetime student of ninjutsu, Saito hopes to one day be as renowned for his overall knowledge and ability with elemental releases as for his raw strength with them. His hopes are to extend his mastery of suiton into other elements and be able to compete with the legends in the shinobi world. He hopes to one day be considered strong enough to be a personal guard of the Mizukage and if needed, to perform to a level to be considered a hero of Kirigakure.
  • Fears: A fear placed in him from birth, deep down he still fears death more than anything. His cured ‘disease’ has placed special loyalty to his village and very specifically to the one who cured him as well as those who stuck with him in his dark times.
  • Combat Mentality: Saito specializes in ninjutsu, more specifically in regards to the water element; suiton. In a head-to-head situation his standard tactic is to utilize his kinetic control of water either by manipulating existing water in the area or more commonly by creating it using his numerous suiton jutsu. He uses suiton kinesis to both attack and defend to quickly overwhelm, trap, and defeat his opponent or to better understand their own strategy and counteract it. In a situation where he can remain hidden or can effectively hide/protect himself, he will also use his unique Steaming Danger Tyranny technique also known as the Infinite Explosion Ninjutsu. While using the technique, he prefers to be completely out of active conflict as it severely reduces the effectiveness of both his ninjutsu and taijutsu.

Battle Information Village: Kirigakure
Rank: A-Rank, Jounin

Stats: (0/50)
  • Ninjutsu: 40
  • Taijutsu: 18
  • Genjutsu: 10
  • Stamina: 25
  • Control: 39
  • Strength: 18
  • Speed: 25
  • Instinct: 25
Equipment:
  • Attached to Obi: x4 small scrolls
  • Right thigh pouch: x5 kunai, x10 senbon
  • Obi Pouch attached at the small of his back: x10 explosive tags, x5 smoke bombs
  • Back: Katana
Companions: (0/1)
Affinity: Suiton
Elemental SpecialistShow
As an Elemental Specialist, Saito is able to utilize Elemental concentrations reserved for specialists, but cannot utilize non-elemental ninjutsu specializations. Additionally they are able to enter the God Tier [45+] on select stats, and meaning as a specialist they can select stats to break into the God tier.
[Ninjutsu, Speed, Control, & Stamina]
Abilities 1/3
Elemental Body: Water
After achieving unparalleled mastery of ninjutsu, Saito is able to become one with water. After undergoing the gruelling process of sealing themselves into an object they were able to gather water around themselves to recreate their bodies. This object must be inside or at least constantly within physical contact with their artificial body. This means that their bodies take on the properties of Water at almost all times. Any damage sustained by the body is able to be recovered by gathering more of the same element, and is incapable of bleeding. While this gives Saito a form of almost invulnerability, if the object that holds their true self is damaged it spells out almost certain death. His essence resides within a heart-sized benitoite magatama residing near where the heart normally would, just centered on his chest.


[c][spoiler=Ninjutsu (3/8)] [spoiler=Suiton Affinity] A character with this concentration is able to utilize Suiton, and can make and use any custom or archived jutsu that require the Suiton affinity. Suiton has an [i]enveloping[/i] effect.[/spoiler] [spoiler=Suiton Kinesis] After achieving notable mastery over the Suiton element, the user has developed an expert control over it. Without needing the use of hand seals or an existing technique, the user can shape and direct any existing body of the element of their mastery.[/spoiler] [spoiler=Ninjutsu: Advanced Channeling] [b]Advanced Channeling[/b] This user has superb chakra control, and has learned to perform jutsu by channeling without the use of hand seals. The user can channel any ninjutsu that is designed to be channel, and there are no specified parameters in which a jutsu must fall to be channeled by this method. [/spoiler] [/spoiler] [c][spoiler=Taijutsu (3/4)] [list] [*]Deft Hands [*]Sword [*]Lower Body [/list] [/spoiler] [c][spoiler=Genjutsu (0/3)] [list] [*]N/A [/list] [/spoiler]
Concentrations

[spoiler=Ninjutsu] [spoiler=Suiton] [spoiler=D-Rank] *[color=dodgerblue][b]Suiton • Defensive Barrier[/b][/color] [i]D-Rank Ninjutsu[/i] After performing the correct hand seals the user will spray water created from the inside of their chest through their mouth. Once the water is expelled, it will form an umbrella shape that is concave to the user and about two meters in diameter. This defense is somewhat solid and can be formed in any direction the user can spit, up to five meters away. The defense is shot at a speed of 5 and has a strength of 5 and unless completely destroyed it lasts for three posts before falling lifelessly to the ground. *[color=dodgerblue][b]Suiton • Water Shuriken[/b][/color] [i]D-Rank Ninjutsu[/i] After performing the correct hand seals the user will form a shuriken of water approximately 6 centimeters in diameter in their hand. When kai'd, this shuriken explodes with a force equal to a D-Rank explosion and covers the immediate area in water. If not consumed, this technique lasts for three posts. *[color=dodgerblue][b]Suiton • Water Orb Technique[/b][/color] [i]D-Rank Ninjutsu[/i] After performing the correct hand seals the user will form a dense ball of water approximately 6 centimeters in diameter in their hands. Upon lurching forward, they will release the ball towards an opponent up to 10 meters away at a speed of 6 and with a strength of 4. *[color=dodgerblue][b]Suiton • Propel Leap[/b][/color] [i]D-Rank Ninjutsu[/i] After channeling chakra into their hands the user will fire two jets of water from their hand, essentially hurling and propelling themselves in the opposite direction of their jets as if thrown by a strength of 5. *[color=dodgerblue][b]Suiton • Wet Spot[/b][/color] [i]D-Rank Ninjutsu[/i] After performing the correct hand seals the user will expel a 3 meter diameter sphere of water from their mouth at speed of 5 up to 10 meters away. Upon impact it will burst spilling all over the immediate area making it extremely slippery. Those without 5 taijutsu or higher will not be able to hold their footing on this wet spot and will slip around. [/spoiler] [spoiler=C-Rank] *[color=dodgerblue][b]Suiton • Rain Gun[/b][/color] [i]C-Rank Ninjutsu[/i] After performing the correct hand seals the user expels three 3 2-centimeter diameter droplets of water from their mouth in quick succession, each of which explode with a force of one D-Rank explosion each on impact, scattering water all over the immediate area. These droplets fly up to 15 meters away at a speed of 5. *[color=dodgerblue][b]Suiton • Great Stream[/b][/color] [i]C-Rank Ninjutsu[/i] After performing the correct hand seals the user expels a massive conical water torrent that drenches an area thoroughly, capable of soaking a meter down nearly instantly for soil and like materials. The cone has a base width of 15 meters and a range of 15 meters and travels at a speed of 10, pushing things back with a strength of 10. *[color=dodgerblue][b]Suiton • Clone[/b][/color] [i]C-Rank Ninjutsu[/i] After performing the correct hand seals the user creates a clone of themselves comprised completely of suiton chakra. This clone is incapable of jutsu, however it's liquid nature makes it a very capable taijutsu combatant.[list][*][b]Taijutsu:[/b] 6[*][b]Stamina:[/b] 8[*][b]Strength:[/b] 8[*][b]Speed:[/b] 6[/list] *[color=dodgerblue][b]Suiton • Crashing Wave[/b][/color] [i]C-Rank Ninjutsu[/i] After performing the correct hand seals the user expels a massive tidal wave of water 10 meters wide and nearly 5 meters tall. This wave travels forward at a speed of 10 and with a strength of 10 for up to 15 meters before losing it's steam and failing. *[color=dodgerblue][b]Suiton • Pacifistic Domination[/b][/color] [i]C-Rank Ninjutsu[/i] Created to safely incapacitate opponents, after performing the correct hand seals, if the opponent is within 15 meters and is standing a top a body of water with the user's chakra in it, the user will begin to churn their chakra causing the water to turn into a vortex and engulf the opponent, trapping them in a vortex about two meters in diameter. Once the target is inside, the user must hold the last seal and cannot use any other techniques, capable of holding this for up to five posts. In order to escape, the target must have at least 10 strength to physically make their way out, or the user must be disrupted. Most shinobi would pass out after two posts due to a lack of oxygen. However, if a target possesses a stamina stat higher than 10, it would require three posts for them to pass out. Should the target possess a stamina stat above 20, it would require five posts for them to pass out, but anything higher than 30 would allow them to resist passing out altogether. [color=dodgerblue][b]Suiton • Detonating Bubble Stream [/b][/color] [i]C-Rank Ninjutsu[/i] After performing the correct hand seals Saito places his hands to his mouth, his hands forming O's with his fingers and thumb with both hands stacked on top of each other. Five globs of heavily compressed water is then expelled through his mouth and shaped into bubbles by his hands as they pass through them. These bubbles travel at a speed of 10 at his target and on contact they each detonate in a D-rank explosion. [color=dodgerblue][b] Suiton • Morning Rain[/b][/color] [i]C-Rank Ninjutsu[/i] After performing the correct hand seals the user kneads water in their stomach and expels it into the area. The water released begins immediately falling back to the ground in thick drops in a circle around the user with a diameter of 10 meters. The water continues to fall for one additional post and lasts for an additional post after before dispersing. [/spoiler] [spoiler=B-Rank] *[color=dodgerblue][b]Suiton • Water Dragon Projectile[/b][/color] [i]B-Rank Ninjutsu[/i] After performing the correct hand seals the user creates a dragon head of water. Once it has been created, the user can launch the three-meter diameter projectile towards a target at a speed of 15 and with a strength of 25 for up to 20 meters. Following the head is a long body and tail, stretching nearly six-meters. During the course of it's travel, the user may alter the course of the dragon three times, allowing it to complete a U-turn per alteration. *[color=dodgerblue][b]Suiton • Water Encampment Wall[/b][/color] [i]B-Rank Ninjutsu[/i] After performing the correct hand seals the user will expel a large amount of water from their body as a sweeping defense against hostile techniques. The water from the technique forms a cylinder around the user at a speed of 15, and flows around the user. It is approximately 7 meters around and 2 meters thick, leaving only the top unprotected. The wall has the ability to deflect things with a strength of 25, but even if something break through, the walls thick nature makes traversing through the water fully troublesome. The wall lasts up to three posts unless dispelled earlier by the user or destroyed. *[color=dodgerblue][b]Suiton • Water Prison[/b][/color] [i]B-Rank Ninjutsu[/i] After performing the correct hand seals the user is able to spew a large ball of water that stands at three meters in diameter. This ball rolls forward at the desired target up to 20 meters away and at a speed of 20. Should this strike the target, they will become engulfed within the sphere. However, if this manages to strike multiple targets, it will envelop them as well, up to a total of 3 prisoners. One can resist being pulled into the ball if they have a strength higher than 20. The trapped targets will spin with the sphere and may become nauseated and dizzy from the disorientation. The technique lasts for a total of 4 posts before bursting. [color=dodgerblue][b]Suiton • Water Dragon Bullet[/b][/color] [i]B-Rank Ninjutsu[/i] After performing the correct hand seals the user creates a dragon head of water. Once it has been created, the user then has the mouth of the dragon open which fires a volley of three watery bullets, 1/3 of a meter wide with 1/3 of a meter spread between the bullets at the user’s target at a speed of 25 impacting with a strength of 15. If channeled without interruption the user can expend 1/3 less chakra the following post to form the rest of the dragon's body and utilize [color=dodgerblue][b]Suiton • Water Dragon Projectile[/b][/color]. [color=dodgerblue][b]Suiton • Rain Cloud[/b][/color] [i]B-Rank Ninjutsu[/i] [i]Prerequisite: ] Suiton • Morning Rain[/i] After performing the correct hand seals the user gathers water molecules high in the air overhead and releases them. This causes a circular area with a diameter of 30 meters around the user where it will disperse a moderate rain for three posts, the accumulated water lasting for four posts after it finishes falling. [color=dodgerblue][b]Suiton • Water Style: Exploding Water Shock Wave [/b][/color] [i]B-Rank Ninjutsu[/i] After performing the correct hand seals the user spits out a large volume of water from their mouth, lifting them into the air atop a wave of water. The wave forms at a speed of 20 to be 10 meters wide and 5 meters tall. Once fully formed the wave will crash forward at a rate of 20 speed with 20 strength, rolling over those in the way as the user rides along atop the advancing surge for up to 20 meters. [/spoiler] [spoiler=A-Rank] *[color=dodgerblue][b]*[Aquakinesis][/b][/color] [i]A-rank Ninjutsu[/i] Having achieved notable mastery over Suiton, the user is capable of shaping, directing, and manipulating existing bodies of the element without the need of hand seals or an existing technique. The range at which the user can manipulate the element is equal to the user's control times 2 metres. While the user can freely manipulate this element, they cannot produce the element naturally. [color=dodgerblue][b]Suiton • Advanced Water Clone[/b][/color] [i]A-Rank Ninjutsu[/i] After performing the correct hand seals the user proceeds to create a number of clones of themselves (maximum is equal to 1/3rd the user's stamina). Unlike the basic Clone Techniques, these clones are actual copies of the user in both appearance and substance. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own, but they will usually disperse after one or two solid blows. The clones will be created in roughly the same condition as the original and any experience the clones gain during their existence is transferred to the user once they are dispersed. Given that the clones are an exact replica of the user, they share the same stats except for stamina, which is determined by the number of clones presently in effect. The advantage of this form of the technique is that once dispersed, the chakra distributed to the clones returns to the user, allowing any un-used chakra to be regained, slowing the draining usage of this technique. The chakra returns to the user at a different rate depending on the user's control. 1-15 Control: 1/5 16-25: 2/5 26-35: 3/5 [b]36+: 4/5[/b] [color=dodgerblue][b]Suiton • Water Style: Great Exploding Water Colliding Wave [/b][/color] [i]A-Rank Ninjutsu Prerequisite: [color=dodgerblue][b]Suiton • Water Style: Exploding Water Shock Wave [/b][/color][/i] After performing the correct hand seals Saito spits out a large volume of water from his mouth, lifting him into the air atop a geyser of water which begins to gather in a wider base the higher it raises. It forms at a speed of 25 to be 30 meters wide and 15 meters tall. Once fully formed the water will crash in large waves in all directions from Saito at a rate of 25 speed with 25 strength, rolling over those in the way for up to 30 meters. Saito can either choose to ride the crashing waves in any direction or remain in the center for follow-up. [color=dodgerblue][b]Suiton • Water Balloons[/b][/color] [i]A-Rank Ninjutsu[/i] Saito forms the serpent seal which pulls heavy water from the ground into a puddle. From the puddle up to five cantaloupe-sized bubbles form and rise into the air. He then launches the bubbles at a single (or multiple) target(s) at a speed of 20 which impact with a strength of 20. [/spoiler] [spoiler=S-Rank] *[color=dodgerblue][b]Suiton • Tidal Wave[/b][/color] [i]S-Rank Ninjutsu[/i] After performing the correct hand seals the user creates water from thin air and forms so much that it creates a tidal wave 60 meters wide and 10 meters tall. The wave will flow forward at a speed of 30 and with 40 strength, crashing into and destroying everything in its path for up to 50 meters before running out of power. *[color=dodgerblue][b]Suiton • Kraken[/b][/color] [i]S-Rank Ninjutsu[/i] After performing the correct hand seals the user slams their hand down on the ground, causing a ring of water to form around them. At a speed of 35, the ring will rapidly expand outward up to 30 meters before forming a thick wall of tentacles which then come spinning in, grabbing everything inside the ring besides the user and tearing it apart at 35 strength. [color=dodgerblue][b]Suiton • Grand Water Prison, Ryūjin's Domain[/b][/color] [i]S-Rank Ninjutsu Prerequisite: [color=dodgerblue][b]Suiton • Water Style: Great Exploding Water Colliding Wave[/b][/color], Ninjutsu: 40, Control 35: [/i] After utilizing [color=dodgerblue][b]Suiton • Water Style: Great Exploding Water Colliding Wave[/b][/color] (or a similar volume of water exists infused with Saito's chakra) Saito forms the Seal of Serpent followed by the Seal of Confrontation. The water around Saito within 20 meters forms into a giant Water Prison at a rate of 30, 20 meters wide and 10 meters high. As the water rises it subjects those it touches to a pressure of 40 strength, pulling to keep them within the confines of the prison and hold them there. The prison will last 5 posts before dispersing unless channeled. [/spoiler] [/spoiler] [/spoiler]
Jutsu

History
Historical AccountsShow
Saito was born to a smaller branch of the Karagata family as the eighth born and third son. His family was ingrained deep into the shipping industry and his father and eldest brother both were experts in logistics and shrewd businessmen. The age range between children was particularly wide, as the first born (Youko) was eighteen years older than him, with ranges of between two to four years between every child.

Despite being the eighth born, he was eventually one of three surviving children amongst three separate mothers. With their family came often a high intelligence and ambition, but also came with a genetic defect. The males passed down a disease to their offspring which limited their lives to a varying degree. This has led their particular branch of the Karagata family to breed young and often, as it was lucky to birth one or two of ten without the limiting disease. The disease also presented more often and usually quicker within the males than the females. A female could easily live into their late thirties and forties with only a degenerative effect on their daily energy level as they grew older. Males would either succumb within their first ten years or be at peak physical health until their mid-twenties at most before rapidly decaying over a year or two before passing. His father, Hachirou attempted to avoid passing down the disease by experimenting with different wives; which ultimately led to the half-siblings’ different mothers. The attempt proved fruitless as of the three remaining, his eldest brother seemed to show signs of decline and only his sister remained immune.

He lived an up and down childhood as he lived comfortably, but got to experience the death of five siblings. By the age of ten, he was more numbed to the pain of close loss and his personality reflected this. He was a positive person by nature, but rather detached from an emotional standpoint. He completely disregarded the family business and instead asked to be sent to the shinobi academy as his brother’s health began to decline. His excuse was that he’d rather serve Kirigakure with what remained of his life in that manner, instead of living out his life trying to manage shipping logistics that he cared little for. His real reason for becoming a shinobi was that he believed with all their strength and power, there had to be a technique that could save him.

Due to his family’s position within the hierarchy, Saito was able to attend the first shinobi academy at age eleven. Though he was an intelligent child he struggled at first meeting the expectations in the first round of the academy; he was self-serving in his ambition but became sufficiently convincing in his loyalty to the village by the end. In the second and third rounds he was much more accomplished, finishing towards the top fourth of his class. He was a natural with suiton and used it to great effect.

After graduating and becoming a genin, his ambition grew as he grew older. His brother had since passed despite getting constant treatment with cutting edge medication and a dedicated doctor. His growing strength with ninjutsu compelled him to continue practicing and growing, focusing significantly more on his ninjutsu than his other disciplines. He turned to secretly investigating the whispers and hints of Hidan techniques in order to prolong his life. He was young however and prone to distraction, having found a group of likeminded individuals to take missions and train with. He began focusing more on being a shinobi than worrying about whether his life was in jeopardy.

By the age of sixteen he took and passed the test for chuunin with his closest friends; a Shiimu medical ninja Ishito and a taijutsu specialist Yamai Midori. Ishito attached himself to Saito in the academy despite the two being on different teams, Midori tagging along at a later time as she was younger than both. It was a short time after becoming a chuunin that Saito’s fears began to return, as he began feeling the effects of his family’s unusual sickness. Ishito followed Saito in part due to the fascination of his disease; an oily substance produced by the body that eventually caused them to drown in it. Refocused on his own survival, he began vigorously searching for a way to sustain his life. He allowed Ishito to test various methods on him to attempt and discern the cause and potentially a cure.

By age twenty, Saito’s health had significantly declined. He was beginning to resign himself to death when Midori uncovered a scroll from a smaller village which contained a history where it spoke of a technique that bound the person to an anchor and formed themselves a body of an element. As Ishito tried repeatedly to come up with a way to fix the aberration, Saito studied as much as he could on this technique trying to find a way to replicate it. Within the year, with Ishito’s help and Saito’s skill in ninjutsu they were able to seal himself into a benitoite magatama which he used to gather water around himself, with the heart-sized magatama residing near where the heart normally would, just centered on his chest. With an elemental body, his no longer suffered the ill-effects of his congenital disease ultimately saving his life from a slow, painful death at its hands.

Saito credited Ishito with saving his life, despite their combined efforts. This credit managed to get him promoted to Jounin and transferred to his own team of medical-nin, focusing on R&D for advanced treatments. The parting of their friend from their team, they remained a duo instead of replacing him. No longer being bound to the effects of disease, Saito immediately began testing out the limits of his new body. Without the need to breathe he devised techniques to put his advantages to greater use; creating the Grand Water Prison technique. With his elemental body, he could be submerged within his own water technique without risk of drowning, while anyone else caught within it would be trapped and unable to breathe. It was at this time that he had discovered a rumor which comprised of a riddle which supposedly held the location of a legendary Muramasa katana, a demon blade. He thought that if he were to discover a Muramasa katana it would assist him greatly in achieving Jounin rank. After deciphering several probable locations, he undertook a quest to locate it. His third target proved to be the location described within the riddle, leading to a small shrine within a hollowed out boulder mostly underground. The blade turned out to be a simple Muramasa-style replica with a dark sheathe and hilt, with silver adornments on the blade itself with a pentagonal pendant at the end of the hilt. Though simply a regular katana he still kept the blade, intending to train in kenjutsu. He felt a bit foolish after his discovery however and focused on his current strengths.

Once he felt his unique jutsu were perfected enough, he had more than enough strength to qualify for Jounin. The rank of Jounin however is more than just strength and through his countless missions with his two friends, along with their relentless pursuit of finding a way to save Saito’s life, he had developed enough leadership ability to be accepted as a full Jounin. After reaching Jounin he began focusing on developing a more well-rounded skillset, determined to expand his mastery in Ninjutsu to truly legendary proportions.

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