Kamizuru Shinoskay modifications 1

Shinoskay
Posts: 69
Joined: Fri Nov 20, 2020 7:10 pm

Kamizuru Shinoskay modifications 1

Post by Shinoskay » Wed Jun 04, 2025 1:01 am

Please add 6 ryo
https://discord.com/channels/7657400495 ... 4237331496

Maybe also 28 + 38 ryo
viewtopic.php?f=67&t=8348992
viewtopic.php?f=67&t=8348980

Please also add

Name: Waxy medicinal topical
Description: An isolated and wax creamed bee venom that has had millitin mitigated. A topical anesthetic, the venom will sterilize the surface sight and both suppress and deaden nerve endings while reducing swelling. Allowing safe medical work, preventing surface exposure from injections and incisions, as well as makes stronger or more direct injects less likely to be felt.
Rank: E
Mode: Contact
Price: Free/Natural
Clear Affects: Numbs the skin and nerves near where its directly applied
Secondary Affect: sanitizes/kills microbes, germs, and weaker viruses.

Name: Apidrip
Description: a more direct numbing agent thats meant to be injected either around the work area or at the surface area of muscles. An injected anesthetic, Works to further deaden and suppress nerves but is more efficiently absorbed and applied as it has no where else to go but through the body. Allowing more invasive medical work, usually preventing any sensations greater than some pressure within 3-6 inches around where it is injected.
Rank: E
Mode: Contact?
Price: Free
Clear Affects: removes most to all pain and sensation around area where applied,
Secondary Affect: will greatly reduce inflammation

from the 66 ryo

[Weapons Crafting - Reforged: Strengthening]
D-Rank Weapon Crafting Maneuver
The user uses their refined knowledge of special blacksmithing methods, their chakra, and other materials to enhance the capability of a weapon or item by increasing its [Strength] and [Endurance] stat by 5 points each time the technique is used on the item. Due to the crafter's level of proficiency, they are able to perform this crafting enhancement at half the normal cost.

*[Weapons Crafting • Tempering]
D-rank Weapon Crafting Discipline
Prerequisite: 5 Control
While often thought to be an enchanting process, the process of creating chakra tempered weapons is known to most any smith who has basic chakra control. The skill represents the smith’s ability to recognize minerals and ores that are good for accepting the tempering process, and know how to temper weapons with chakra. This ensures all equipment made by this crafter is tempered and does not require a static strength.

[Weapons Crafting • Puppet Frame]
C-rank Weapon Crafting Maneuver
Though the tutelage of a forging master and the combination of his in-depth knowledge in the intricacies of the puppet creation process, the user has learned the method of producing different types of puppet frames. This smith has specifically learned how to craft this various type of frames through diligent practice, reducing the production cost for them by half. Puppet frames have a base starting strength of 15 at initial creation.

[Weapons Crafting • Armor Forging]
C-rank Weapon Crafting Maneuver
Though the tutelage of a forging master, the user has learned the method of producing each different piece involved in creating a complete suit of armor. This smith has specifically learned how to craft various type and pieces of armors through diligent practice, reducing the production cost for them by half. Armor and shields have a base starting strength of 15 at initial creation.

66 - 20 = 46 ryo.

+5 speed
+5 control
10 x4 = 40 - 46 = 6
adding top poster bonus ryo
6+6 =12
+3 Endurance
12-12=0



[center][big][big][b]Shinoskay Kamizuru[/b][/big][/big]


[Nindo]
https://naruto.fandom.com/wiki/Stone_Monument#Will_of_Stone
Our word is our bond and we must provide for the hive.
[/center]
[hr]
[center][b][big]General Information[/big][/b][/center]
[b]Age:[/b] 16
[b]Gender:[/b] Male
[b]Height:[/b] 5'0
[b]Weight:[/b] 85 lbs
[b]Physical Features:[/b]
The most notable thing, however, are the tri hexagonal shapes on his cheeks, wrists, and the napes of his neck. There are more but these are the most likely places seen. Also usually can be seen with a pair of bee like wings.
[list][*][i]Face/head:[/i]
Black, mid length, hair with a light, but forest like, pair of green eyes. A placid, but gentle or nurturing expression.
[*][i]Body:[/i]
Lean to average in build, but on the smaller side
[*][i]Notable Features:[/i]tri hexagonal shapes on his cheeks, wrists, and the napes of his neck. Long scarf. Bees about the area. [/list]

[b]Clothing/Accessories:[/b]
Shinoskay Stands with stiff but poised posture, a slight bend in his knees but a straight back. He wears a long scarf with slack that hangs down most the length of his body, its tied so that if you pulled on it hard enough then it would likely slip off... ensuring it doesnt become a liability and giving it maximum length in slack.
It does cover his neck and chin as well. atop is head, adorn by his mid length black hair, is a bamboo hat to block out the sun.

A black, loose fitting, but high quality, breathy, silken Kimono tends to be his default casual wear. Of which, the sleeves are just long enough that he could easily pull his shoulders back to conceal his hands.
As well as he often has his Flexible, foil, wings tend to be furled about him like a front wards cloak when not wondering the village proper.

The Kamizuru house symbol found on his left pant leg while his ninja pouch rest, just above the butt, on the small of his back.



[b]Picture:[/b]
[b]Personality:[/b]
Serious, observant, protective of those who have shown capability.
[list][*][i]General:[/i]While not the best, or the most clever, academy shinobi, Shinoskay shows incredible perseverance and eagerness.
Learning a wide array of support techniques so that he can find a niche as its needed rather than specializing and hoping he will just fit it.
He has come to learn that you cant leave things to chance, that you shouldn't rely on others, and instead you should keep an eye on the next step or three and be the one others rely on.
However, due to how eager he is, he can have a bit of a complex about trying to please others.
[*][i]Hopes/Dreams:[/i]
Hopes to succeed and grow a strong reputation.
[*][i]Fears:[/i]
Failing the Kamizuru, embarrassing House Kamizuru with Iwagakure.
[*][i]Combat Mentality:[/i]
*He practices maintaining oversight of the situation, preferring to hang back and support rather then get up close and personal.
May even fly up in the air.
*Prioritizes recovering others, and defense, over attacking.
*Acts like a medical Nin
[/list]
[hr]
[center][b][big]Battle Information[/big][/b][/center]
[b]Village:[/b] Iwagakure
[b]Rank:[/b] Genin
[b]Clan:[/b] [url=https://www.narutosaigen.com/forums/viewtopic.php?f=83&t=8340209]Kamizuru[/url]

[list][*][b]Chakra Pool:[/b] 10
[*][b]Endurance:[/b] 8
[*][b]Control:[/b] 10
[*][b]Strength:[/b] 5
[*][b]Speed:[/b] 15
[*][b]Willpower:[/b] 5
[*][b]Power Rank:[/b] D
[/list]
[b]Equipment:[/b]
5 kunai, 10 shuriken, 10m of wire , 5 exploding tags, 1 smoke bomb, 1 flash bang
[spoiler=Waxy medicinal topical x 10]
Name: Waxy medicinal topical
Description: An isolated and wax creamed bee venom that has had millitin mitigated. A topical anesthetic, the venom will sterilize the surface sight and both suppress and deaden nerve endings while reducing swelling. Allowing safe medical work, preventing surface exposure from injections and incisions, as well as makes stronger or more direct injects less likely to be felt.
Rank: E
Mode: Contact
Price: Free/Natural
Clear Affects: Numbs the skin and nerves near where its directly applied
Secondary Affect: sanitizes/kills microbes, germs, and weaker viruses.
[/quote]


[spoiler=Apidrip x 10]
Name: Apidrip
Description: a more direct numbing agent thats meant to be injected either around the work area or at the surface area of muscles. An injected anesthetic, Works to further deaden and suppress nerves but is more efficiently absorbed and applied as it has no where else to go but through the body. Allowing more invasive medical work, usually preventing any sensations greater than some pressure within 3-6 inches around where it is injected.
Rank: E
Mode: Contact?
Price: Free
Clear Affects: removes most to all pain and sensation around area where applied,
Secondary Affect: will greatly reduce inflammation
[/quote]
[b]Companions:[/b] (1/1)




[b][color=#FF80BF]Primary Affinity (no training bonuses):[/color][/b] [color=#FFFF00]Raiton[/color]
[b]Specialization:[/b] Deft Hands
[hr]
[center][b][big]Abilities and Concentrations[/big][/b][/center]
[table=2, Abilities][b]First Ability[/b][c] [quote=Swarm Control]
As one of the Kamizuru hive, Shinoskay has a Bee swarm
The strength of this swarm is based on the [Sync] stat of the user.

[/quote]
[c][b]Second Ability[/b][c]

[spoiler=Living Hive]
After undergoing an extensive series of operations, this Kamizuru has become a living home for his or her colony of bees, housing their swarm and the by-products they create in their own bodies. Aside from serving as a living hive, the Kamizuru also receives Bee Like traits

[quote=Wing Foils]
Using secret house medical techniques, the Kamizuru seamlessly graft wing foils onto the back of the patient's shoulder blades and link them to the patient's nervous system, coating their connection to the patient's nervous and cardiovascular systems with a carapace that is as hard as bone. The entire spinal column of the patient is reinforced with a thin coating of the carapace as well, a small part of the carapace lining the outside of the patient's skin along their spine. The wings grafted to the patient require both time for training and specialized, daily therapy to ensure that they grow properly and can be used properly. The patient is monitored 24/7 for two weeks following the final procedure to ensure that they do not damage the wings. As a result, the cuticle, the outside plating which protects the nerves and blood vessels on the inside of the wing, becomes thicker, enough to prevent superficial damage, such as small cuts and bruises, from preventing the foils from functioning. More serious wounds, obviously, will still damage the wings as it would their natural flesh. These function as natural wings and they follow all system rules regarding flight with physical anatomy-based wings.

[/quote]

[quote=Megneto-Receptors]
While on a bee, they are housed in the abdomen. However, people are much larger so more can fit and in much more convenient places. In order to maintain the most functionality.... the Magneto-Receptors are carefully harvested from bees and implanted along the spine of a Kamizuru. Allowing them to sense electro and geo magnetism around themselves at a level equal to their hives rank and synch stat.
With Living hive, and a swarm of rank C or higher, the hive and the Shinobi will become more bonded by the hive having a few drones fuze with a few places along the spine, abdomen out, to share a magnetic connection with the hive and facilitate a quasi-emotional and electromagnetic bond. If the hive is injured, senses danger, or spots something useful, etc the host can sense it through this.

[/quote]


[quote=Reserved]
was told a body mod can have 4-5 traits, cant figure out a third yet, this is meant to be a place holder until the third is figured out.
[/quote]

[quote=Reserved]
was told a body mod can have 4-5 traits, cant figure out a fourth yet, this is meant to be a place holder until the third is figured out.
[/quote]
[/spoiler]



[c][b]Third Ability[/b][c][/table]
[table=2, Concentrations]
[spoiler=Ninjutsu][c][Puppetry] [fuuinjutsu (Concentration/Charge & Augment)] [Ancient Runes] [color=#008b5e][b]Iijutsu[/b][/color], [quote=Doton][color=saddlebrown][b]Doton Affinity[/b][/color]
A character with this concentration is able to utilize Doton, and can make and use any custom or archived jutsu that require the doton affinity. Doton has a passive [color=saddlebrown][i]enduring[/i][/color] effect.
[spoiler=Passive (Enduring)]Doton has a passive effect of [b]Endurance[/b], which means that it's power is retained throughout the entirety of the jutsu. All of a single doton jutsu retains the strength of the jutsu, even after the jutsu has been destroyed, and unlike other jutsu, doton does not fade when destroyed. This means that if a doton barrier with 25 strength is cut in half and falls to the ground, a part of that barrier could be picked up and carried as a hand held shield which would still have 25 strength, despite being a fractured part of a jutsu. This creates incredibly potent defenses, making doton a popular affinity among defensive fighters.[/spoiler][/quote]

[quote=Fuuton Affinity][color=lightgreen][b]Fuuton Affinity[/b][/color]
A character with this concentration is able to utilize Fuuton, and can make and use any custom or archived jutsu that require the Fuuton affinity. Fuuton has an [b]cutting[/b] effect.
[spoiler=Passive (Cutting)]Fuuton has a natural [b]cutting[/b] property to it, that exists in all jutsu unless otherwise stated. This gives fuuton a unique opportunity to strike with additional power, and to act as a offensive defense. Regardless of their purpose fuuton jutsu passively cut with no distinct pattern at 1/2 the strength of the technique rounded down unless otherwise stated. This means if someone punched a 20 strength fuuton wall, they would get cuts on their hand applied with 10 strength. This also means that fuuton jutsu specifically designated to cut things can create devastating wound by essentially striking twice.[/spoiler][/quote]

[quote=Sand Style][color=#FFA54F][b]Sand Style[/b][/color]
A character with this concentration is able to utilize Sand, an extension composed of Fuuton and Doton, and can make and use any custom or archived jutsu that require Sand. Sand style has a [b]grinding[/b] effect. You must be a current or former Sunagakure shinobi, and have both Fuuton and Doton to utilize this concentration.
[spoiler=Passive (Grinding)]Sand, however, is rough, and [b]grinds[/b] in it's movement, eroding and tearing at anything it comes in contact with. This makes Sand an aggressive element that adds to it's strength when coming in contact with solid matter by breaking it down and adding it to it's mass. When Sand breaks through anything it is strong against, it adds 1/5th of the strength of that thing to it's own strength. A 30 strength Sand Wave breaking through a 10 strength Doton wall would add 2 strength to itself, having 32 strength. Against organic matter, Sand grinds against skin and wounds, catching microtears that can become irritating and worsen existing wounds with [Strength].[/spoiler][/quote][c]
[/spoiler]
[b][spoiler=Taijutsu][/b]
[c][Weapons Crafting] [Deft Hands] [Medicine] [c]
[/spoiler]
[b][spoiler=Genjutsu[/b]
[c][Place them here]
[/spoiler]
[/table]
[hr]
[center][b][big]Jutsu[/big][/b][/center]
[spoiler=Ninjutsu]

[spoiler=Swarm]


[color=#F87217][b]~Colonize[/b][/color]
D-Ranked Ninjutsu
After making the needed seals, the Kamizuru commands the bees to detach from the rest of the swarm and accelerates their biological processes using the Kamizuru's chakra. At the end of the post, a very small branch hive will have been created at a target location within 10 meters of the Kamizuru. The hive's location is determined at the beginning of the jutsu after the Kamizuru has completed the seals, completely external to the main body of the swarm. After the first post, the Satsujinhachi will build upon the new hive at a natural pace, the size doubling from its original girth after two posts, then tripling after four posts, etc. This jutsu cannot be used to increase the total size of the swarm or in combat, only to replace members of the swarm which have died off.
[/spoiler]

[spoiler=Fuuinjutsu]
[b]*[color=black][Removal][/color][/b]
D-Ranked Ninjutsu
After performing the necessary hand seals, the user will hold their hand over a seal, and begin to remove it. This removal will be successful as long as the user has more [Control] than that of which the Fuuinjutsu was sealed with.
[/spoiler]

[spoiler=Kugutsu]
[b]*[Initiate Puppetry Technique][/b]
C-Rank Ninjutsu
The Puppetry Technique is a Ninjutsu technique used by puppeteers. By releasing chakra from their tenketsu, the puppeteer is able to release chakra strings from their finger. These strings are able to move 25 meters. This jutsu allows the puppeteer to attach their chakra strings to inanimate, chakra-less objects at [Control] Speed. While an inanimate object is being controlled, it’s treated as if it has a speed equal to the puppeteer’s control.

[b]*[String Trap Technique][/b]
D-Rank Ninjutsu
After using chakra strings, the puppeteer is able to attach them to objects, then solidify pieces of the string as someone is passing by, causing them to trip if they don’t notice the invisible wires.

[b]*[String Toggle Technique][/b]
D-Rank Ninjutsu
By releasing less chakra into his chakra strings, the user is effectively able to 'turn off' some of his chakra strings, giving them no ability to pull or retract anything. In order to accommodate this, the strings will lengthen and shorten so they don't react to anything that they are attached to. The strings can be reactivated by putting a bit of chakra into them, letting the user use them again. This can also be used to attach wires to someone, and then deactivate the wires so they aren't able to feel the wires at all until they are needed. The strings can still be removed as if they were on, though.
[/spoiler]

[spoiler=The Basics]
[b]*[color=#80A0FF][Basic Jutsu • Act of Tree Climbing][/color][/b]
D-Ranked Ninjutsu
By focusing chakra into his/her feet, the user is able to walk up trees and other vertical surfaces in a similar fashion to walking along the ground. This chakra amount must be precise, and although all shinobi learn this technique, the user's control stat will determine how well this jutsu can be executed. Users with low control 2 or lower will often fall during the use of this technique, while users with average control 3 or higher will be able to use this technique functionally. It lasts for a number of posts equal to the user's Chakra Pool.

[b]*[color=#80A0FF][Basic Jutsu • Change of Body Stance Technique][/color][/b]
D-Ranked Ninjutsu
After completing the necessary handseals, the user is able to quickly substitute his/her body with a nearby object that is at least 2/3rds his/her size, but no bigger than their body. This substitution allows the object to take the force of the attack that was meant for the user, additionally allowing the user to create distance between him/her and the opponent. The object used in this jutsu may not be objects that are imbued with chakra or controlled by it unless it is the users own, and they may also only be single, solid objects within a 10 meter radius of the user. This technique may only be used a total of one time in a single thread, give or take how many times Shunshin no Jutsu has already been used.

[/spoiler]

[/spoiler]


[spoiler=Taijutsu]

[spoiler=Swarm]
~Self-Insulation
D-Ranked Taijutsu Discipline
The Satsujinhachi experience a wide range of temperatures, often having to endure cold weather. Additionally, the Kamizuru has exposed several generations of Satsujinhachi to various sources of heat, often alternating between heat and cold interchangeably. This Discipline represents the Satsujinhachi's adapted ability to survive in the majority of climates. Hive activities can still continue in this state, keeping the swarm a healthy size. This jutsu does not confer any defense against environmental changes induced through an opponent's jutsu.


~Polygynic Reproduction
D-Ranked Taijutsu Discipline
The Satsujinhachi do not rely on a traditional monogynic reproduction format. Instead, a single queen reproduces by creating genetic copies of both herself and other external Satsujinhachi males that have mated with her, completely unrelated to each other genetically. As such, even when suffering heavy casualties, the Satsujinhachi swarm is capable of rebuilding the swarm in its entirety so long as only a few members of the hive survive. This does not enhance reproduction rates in any way, shape, or form. It merely prevents the annihilation of the swarm without destroying every last single member of the hive.
[/spoiler]

[spoiler=Medicine]
[b]*[color=#008b5e][Injury Assessment][/color][/b]
D-Rank Taijutsu Discipline
Unlike the mystical means of diagnosis utilized through Iijutsu, those who utilize the Arts of Medicine must learn the most effective manner to assess a patient. Learners of this discipline have learn the most effective manner to diagnose a patient, starting at the head, and assessing for head wounds, then moving down through the torso, both arms, the groin area, both legs, then the back. Those who learn this discipline will be able to account for any wounds that present with physical symptoms on a patient.
[/spoiler]

[spoiler=Crafting]
*[Shinobi Tool Set]
D-rank Weapon Crafting Maneuver
The most common secondary weapons used by shinobi are shuriken, kunai, senbon, and arrows. Having spent so much time producing these specific weapons, this smith is able to produce said weapons at half the price, allowing them to buy 10 of the weapons for the price of 5.

*[Ancient Rune: Scholar]
D-rank Taijutsu Discipline
Prerequisites: [Charge & Augment Fuuinjutsu Concentration]
Not an actual fuuinjutsu technique, this discipline is the first step in a fuuinjutsu user being able to utilized 'Ancient Rune' techniques. A highly sought after talent, Runes are an ancient form of fuuinjutsu much stronger than the standard fuuinjutsu and are used to embed jutsu effects into things on a permanent basis. This discipline shows that the user has the knowledge to understand Runes, and can interpret what a Rune does through visual inspection. This technique is required to learn any [Ancient Rune] technique.

[Weapons Crafting - Reforged: Strengthening]
D-Rank Weapon Crafting Maneuver
The user uses their refined knowledge of special blacksmithing methods, their chakra, and other materials to enhance the capability of a weapon or item by increasing its [Strength] and [Endurance] stat by 5 points each time the technique is used on the item. Due to the crafter's level of proficiency, they are able to perform this crafting enhancement at half the normal cost.

*[Weapons Crafting • Tempering]
D-rank Weapon Crafting Discipline
Prerequisite: 5 Control
While often thought to be an enchanting process, the process of creating chakra tempered weapons is known to most any smith who has basic chakra control. The skill represents the smith’s ability to recognize minerals and ores that are good for accepting the tempering process, and know how to temper weapons with chakra. This ensures all equipment made by this crafter is tempered and does not require a static strength.

[Weapons Crafting • Puppet Frame]
C-rank Weapon Crafting Maneuver
Though the tutelage of a forging master and the combination of his in-depth knowledge in the intricacies of the puppet creation process, the user has learned the method of producing different types of puppet frames. This smith has specifically learned how to craft this various type of frames through diligent practice, reducing the production cost for them by half. Puppet frames have a base starting strength of 15 at initial creation.

[Weapons Crafting • Armor Forging]
C-rank Weapon Crafting Maneuver
Though the tutelage of a forging master, the user has learned the method of producing each different piece involved in creating a complete suit of armor. This smith has specifically learned how to craft various type and pieces of armors through diligent practice, reducing the production cost for them by half. Armor and shields have a base starting strength of 15 at initial creation.
[/spoiler]

[/spoiler]
[spoiler=Genjutsu]Place Genjutsu in here[/spoiler]


[hr]
[center][b][big]History[/big][/b][/center][spoiler=Historical Accounts]Place history in here[/spoiler][hr]
[b]Username:[/b] https://www.narutosaigen.com/forums/memberlist.php?mode=viewprofile&u=4065407&sid=4abc546dbd84af850ceddddc16ad7ab4
[b]Organization Equipment:[/b] 0/0
[b]Organization Jutsu:[/b] 0/0
[b]Ryo:[/b] 0/72
[b]Prestige Perks:[/b] 0/0
[b]Stat Trainings:[/b] (0/75)
[hr]
[/quote]



Last edited by Shinoskay on Wed Jun 11, 2025 12:39 am, edited 6 times in total.
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Kaida
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Location: British Columbia Canada
User flair: I was built to love and to burn

Kamizuru Shinoskay modifications 1

Post by Kaida » Wed Jun 04, 2025 2:38 pm

Have these threads been submitted into topic grading for tracking?
Jess

Naegi Datura ~ Jounin ~ Sunagakure ~ Hokori
Takanada Miyuki ~ Jounin ~ Kirigakure ~ HHD
Nara Akemi ~ Jounin ~ Konohagakure ~ ANBU Katana Squad
Arashiyama Raiko ~ Jounin ~ Kumogakure ~ ISB
Tokudai Kaiyo ~ Natsubushi ~ Heart Empire ~ Battosai
Inuzuka Mikihito ~ Genin ~ Konohagakure ~ Team MiAoHa
Uehara Kenji ~ Jounin ~ Suna MN ~ Crescent Coalition

Shinoskay
Posts: 69
Joined: Fri Nov 20, 2020 7:10 pm

Kamizuru Shinoskay modifications 1

Post by Shinoskay » Wed Jun 04, 2025 2:43 pm

Ive posted them into the topic grading area? Not sure if there's something specific you mean.
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Shinoskay
Posts: 69
Joined: Fri Nov 20, 2020 7:10 pm

Kamizuru Shinoskay modifications 1

Post by Shinoskay » Sun Jun 08, 2025 7:38 pm

updated this to include using the ryo those threads seem to have earned.
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Kaida
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Joined: Sun Dec 22, 2024 11:41 pm
Location: British Columbia Canada
User flair: I was built to love and to burn

Kamizuru Shinoskay modifications 1

Post by Kaida » Sun Jun 08, 2025 7:39 pm

Please provide a no code of your full app with changes
Jess

Naegi Datura ~ Jounin ~ Sunagakure ~ Hokori
Takanada Miyuki ~ Jounin ~ Kirigakure ~ HHD
Nara Akemi ~ Jounin ~ Konohagakure ~ ANBU Katana Squad
Arashiyama Raiko ~ Jounin ~ Kumogakure ~ ISB
Tokudai Kaiyo ~ Natsubushi ~ Heart Empire ~ Battosai
Inuzuka Mikihito ~ Genin ~ Konohagakure ~ Team MiAoHa
Uehara Kenji ~ Jounin ~ Suna MN ~ Crescent Coalition

Shinoskay
Posts: 69
Joined: Fri Nov 20, 2020 7:10 pm

Kamizuru Shinoskay modifications 1

Post by Shinoskay » Wed Jun 11, 2025 12:39 am

Done
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Kaida
Posts: 801
Joined: Sun Dec 22, 2024 11:41 pm
Location: British Columbia Canada
User flair: I was built to love and to burn

Kamizuru Shinoskay modifications 1

Post by Kaida » Wed Jun 11, 2025 9:31 am

1/2
Jess

Naegi Datura ~ Jounin ~ Sunagakure ~ Hokori
Takanada Miyuki ~ Jounin ~ Kirigakure ~ HHD
Nara Akemi ~ Jounin ~ Konohagakure ~ ANBU Katana Squad
Arashiyama Raiko ~ Jounin ~ Kumogakure ~ ISB
Tokudai Kaiyo ~ Natsubushi ~ Heart Empire ~ Battosai
Inuzuka Mikihito ~ Genin ~ Konohagakure ~ Team MiAoHa
Uehara Kenji ~ Jounin ~ Suna MN ~ Crescent Coalition

User avatar
Niro
Tsuchikage
Tsuchikage
Posts: 10803
Joined: Fri Dec 11, 2009 7:00 pm

Kamizuru Shinoskay modifications 1

Post by Niro » Tue Jun 17, 2025 2:00 pm

2/2
#MakeIwaGreatAgain
NameVillageRankTeam
Tatsuo [color=#940839][b]IwaTsuchikageTeam 18 Jousai
Kinomichi [color=limegreen][b]IwaBanninJousai
Kotetsu [color=slategray][b]IwaChuuninTeam 7
Ashura [color=coral][b]SunaChuunin
Sai [color=#FF14A1][b]Kiri - MND-Rank
Yamato [color=#C71585][b]KiriJounin
Yoshinori [color=steelblue][b]KonohaJounin
Shikatsu [color=chocolate][b]KonohaGenin

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